Equipment & Itemssource backed6 minute read

Luminous orb

Luminous orb is documented as general items across 1 item identifier in pinned TFS 1.6 data, with XML attributes, exact configured drops, and current official creature-library loot mentions traced separately.

Reference profileTFS 1.6 item-data reference
Reviewed
Evidence2 primary references

At a glance

Quick facts

Classification
General items
Identifiers
1 across 1 XML definitions
Item ID reference
12410
Defined attributes
1
TFS loot sources
11
Official loot mentions
0
Source profile
TFS 1.6

Luminous orb in the hands of a player

Luminous orb may occupy a single square in a backpack, but its source identity is wider: item ID 12410, 1 XML definition, and 1 declared attribute family.

Luminous orb belongs to a broad item family, so its purpose cannot be read safely from the name alone. The registry, scripts, map, and target server rules complete the picture.

The Freezing Time Guardian is the clearest configured acquisition lead for Luminous orb in this profile, with a base roll of 63.64% and a maximum stack of 1. That is a lead, not a promise: global loot rates, events, prey-style systems, custom callbacks, and a different deployed data pack can change the result.

Luminous orb identity and identifiers

Luminous orb appears in the pinned item registry under 1 concrete identifier value. This page groups definitions that share the exact source name so readers can compare alternate graphics, transformation states, map variants, or legacy identifiers without treating each numeric ID as a different search topic. The identifiers are engine references, not proof that every Open Tibia server exposes every variant to players.

Luminous orb source variants
Item ID or rangeArticleVariant attributes
12410aWeight: 0.94 oz (94 source units)

Attributes and mechanical meaning

Luminous orb is classified here as general items from its name and declared XML attributes. The XML entry establishes the identifiers and attributes shown here, while interaction behavior can also come from the binary item registry, movement events, actions, and server scripts. Exact behavior can be supplemented or overridden by the server binary, the OTB item registry, Lua actions, movement events, decay handlers, imbuement systems, or custom upgrade code.

Luminous orb normalized attributes
AttributeSource valueCoverage
Weight0.94 oz (94 source units)Defined on 1 source entry

Acquisition and recorded loot sources

Luminous orb is referenced by 11 configured TFS monster loot entries and 0 current official creature-library mentions. Exact percentages below come only from the TFS 100,000-point loot scale, before any server-wide loot-rate multiplier, stamina rule, prey bonus, event modifier, or owner customization. Official library mentions are kept separate because that source does not publish a probability.

Luminous orb monster loot references
MonsterBase chanceMaximum countSource units
The Freezing Time Guardian63.64%163636/100,000
The Duke Of The Depths57.14%157143/100,000
Lloyd47.50%147500/100,000
The Blazing Time Guardian46.15%146154/100,000
The Time Guardian30.43%130435/100,000
Ancient Spawn Of Morgathla27.37%127368/100,000
The Count Of The Core16.67%116667/100,000
Raging Mage4.14%14142/100,000
Zarabustor2.50%12500/100,000
Draken Spellweaver1.98%11980/100,000
Warlock0.477%1477/100,000

Progression, use, and comparison

Evaluate Luminous orb against alternatives in the same general items class by comparing only attributes that the active server actually implements. For combat equipment, attack, defense, armor, elemental protection, skill modifiers, vocation restrictions, level requirements, charges, and weight can all change the practical result. For world objects and general items, the decisive behavior is more often an action, movement event, unique ID, or map placement that cannot be inferred from the display name alone.

  • Confirm the live item identifier before importing Luminous orb into an editor, script, reward, or shop.
  • Compare XML attributes with the deployed OTB registry and any upgrade, tier, imbuement, or rarity layer.
  • Trace acquisition through monster files, NPC scripts, quest scripts, reward containers, and map placements.
  • Test equip, use, decay, trade, loss, and persistence behavior on the target server profile.

Reference boundary and change control

A correction to this entry should cite the exact deployed item definition, commit, server documentation, or reproducible live test. Screenshots can show appearance or a tooltip, but they do not independently prove hidden chance values, script branches, or database state. Keeping those evidence layers separate prevents a historical item ID or one server's custom value from being mislabeled as universal Luminous orb behavior.

Apply the guide

Find servers using this profile

Server names, protocol labels, and map labels do not guarantee matching mechanics. Use these filters to find candidates, then verify the listing, owner documentation, and deployed ruleset.

luminous orbTFS 1.6General items