Bestiary & Monsterssource backed8 minute read

Animated Ogre Shaman

Animated Ogre Shaman is a TFS 1.6 creature profile with 800 health, 625 experience, 3 configured attacks, and 11 loot entries. This reference traces behavior, elements, immunities, summons, and configured drops.

Reference profileTFS 1.6 monster-data reference
Reviewed
Evidence4 primary references

At a glance

Quick facts

Health
800
Experience
625
Speed
240
Race
blood
Attacks
3
Loot entries
11
Bestiary class
Not classified
Reference profile
TFS 1.6

Reading the Animated Ogre Shaman encounter

A bestiary number becomes meaningful only when it changes a decision. Animated Ogre Shaman brings 800 health, 625 base experience, 3 configured attack entries and a largest raw XML bound of 180, and no single movement flag that tells the whole encounter story.

Animated Ogre Shaman's clearest weakness lead is no published elemental weakness. With no additional positive elemental modifier recorded here, the practical hunt still turns on positioning, supply depth, neighboring creatures, and the target server's scripts rather than on one attractive damage label.

gold coin has the strongest configured loot roll on Animated Ogre Shaman's TFS table at 100.00%, with up to 90 per successful entry. Profit, however, is a long conversation between kill speed, supply cost, route density, market demand, and the server's loot multiplier.

Animated Ogre Shaman statistics and identity

Animated Ogre Shaman is defined with 800 maximum health, 625 base experience, and speed 240 in TFS 1.6. The displayed experience is the creature definition's base value before stages, stamina, party sharing, boosts, prey, server rates, or event multipliers. Server owners can edit these values without changing the creature name.

Animated Ogre Shaman core statistics
StatisticValueInterpretation
Maximum health800Configured health pool
Base experience625Award before external multipliers
Speed240Engine movement-speed input
RacebloodCorpse and effect classification
Race IDNot definedBestiary or protocol reference when present
Maximum configured attack bound180Largest absolute XML min/max value; not a guaranteed final hit

Behavior, targeting, and movement

Its target-distance setting favors adjacent engagement, although configured beams, waves, or ranged attacks can still reach farther. Target-change chance, static-attack preference, push permissions, pathfinding, field walking, summons, and scripted abilities collectively determine behavior. The flags below are direct configuration values; they should be read together instead of treating one flag as a complete artificial-intelligence description.

Animated Ogre Shaman behavior flags
FlagConfigured value
PushableNo
CanpushitemsNo
CanpushcreaturesNo
Staticattack90
TargetdistanceYes
CanwalkonenergyNo
CanwalkonfireNo
CanwalkonpoisonNo

Attack cycle and combat pressure

Animated Ogre Shaman has 3 attack entries in its XML definition. Chance is evaluated within the listed interval by the engine; min and max values are source-level damage inputs and can be changed by scripts, armor rules, resistance, PvP modifiers, conditions, or custom combat callbacks. Range, radius, beam length, spread, target flags, and visual effects reveal the intended shape but do not replace a live positioning test.

Animated Ogre Shaman configured attacks
AttackChance and intervalRaw damage rangeRange or areaEffects
Fire15% per 2 seconds70-1807Shoot Effect: poison
Outfit8% per 2 seconds0-07Area Effect: blueshimmer
Earth20% per 2 seconds15-1208Area Effect: carniphila

Defense, elements, and immunities

The defense profile separates base defense and armor from elemental percentages and explicit immunities. In TFS 1.6, a positive monster element percentage reduces incoming damage of that element, while a negative percentage increases it. Current official strength and weakness labels are shown as categories without inventing a percentage. Custom servers can change those values, bypass them in scripts, or add encounter phases.

Animated Ogre Shaman defensive profile
Defense layerValueMeaning
Armor30Base defense profile
ParalyzeImmuneCondition or damage immunity
InvisibleImmuneCondition or damage immunity
DrunkImmuneCondition or damage immunity

Complete configured loot table

Animated Ogre Shaman contains 11 flattened loot entries. Base chance is shown against the TFS 100,000-point scale, where 100,000 means 100% before external loot multipliers. Count maximum is the upper stack bound when a successful roll creates a stackable item. Nested container contents are preserved as individual rows in the source data.

Animated Ogre Shaman loot
ItemItem IDBase chanceMaximum count
gold coin2148100.00%90
ogre ear stud2484420.00%1
skull (item)222920.00%1
ogre nose ring2484513.33%1
bone fetish201116.67%1
broken shamanic staff124086.67%1
necrotic rod21856.67%1
prickly pear248416.67%2
shamanic talisman248406.67%1
skull fetish248476.67%1
strong mana potion75896.67%1

Hunting plan and server verification

A safe hunting recommendation for Animated Ogre Shaman must combine the available profile with spawn density, neighboring creatures, terrain, access, vocation, skills, equipment, supplies, latency, death penalty, and the target server's rates. No universal level bracket can be authenticated from a creature-library or monster XML record alone. Use the largest configured attack bounds as stress-test inputs, account for simultaneous attacks and summons, then verify the actual spawn. Present a level recommendation only with that profile and evidence attached.

  • Confirm health, experience, attack intervals, and elemental modifiers against the deployed monster file.
  • Inspect the map spawn file for count, radius, placement, and respawn interval; those values are not stored in this monster definition.
  • Test line of sight, diagonal movement, field walking, target switching, fleeing, summons, and push behavior.
  • Record corpse loot over a statistically meaningful sample before evaluating a customized loot rate.
  • Publish the server profile and review date with any route, level range, profit estimate, or supply recommendation.

Apply the guide

Find servers using this profile

Server names, protocol labels, and map labels do not guarantee matching mechanics. Use these filters to find candidates, then verify the listing, owner documentation, and deployed ruleset.

Animated Ogre ShamanTFS 1.6 monstersblood