Bestiary & Monsterssource backed9 minute read

Draken Warmaster

Draken Warmaster is a TFS 1.6 creature profile with 4,150 health, 2,400 experience, 2 configured attacks, and 15 loot entries. This reference traces behavior, elements, immunities, summons, and configured drops alongside current official library facts.

Reference profileTFS 1.6 data with current official comparison
Reviewed
Evidence7 primary references

At a glance

Quick facts

Health
4,150
Experience
2,400
Speed
324
Race
blood
Attacks
2
Loot entries
15
Bestiary class
Dragon
Reference profile
TFS 1.6
Official profile observed
2026-08-02

Reading the Draken Warmaster encounter

A bestiary number becomes meaningful only when it changes a decision. Draken Warmaster brings 4,150 health, 2,400 base experience, 2 configured attack entries and a largest raw XML bound of 520, and no single movement flag that tells the whole encounter story.

Draken Warmaster's elemental profile rewards deliberate spell and weapon choices. The clearest weakness lead is Ice, while Physical, Holy, Death, and Energy carry positive resistance in this source. Pull size, line of sight, neighboring creatures, and simultaneous attack timing still decide whether that theoretical edge survives contact with the spawn.

gold coin has the strongest configured loot roll on Draken Warmaster's TFS table at 97.36%, with up to 200 per successful entry. Profit, however, is a long conversation between kill speed, supply cost, route density, market demand, and the server's loot multiplier.

Draken Warmaster statistics and identity

Draken Warmaster is defined with 4,150 maximum health, 2,400 base experience, and speed 324 in TFS 1.6. The displayed experience is the creature definition's base value before stages, stamina, party sharing, boosts, prey, server rates, or event multipliers. The current official library separately reports 4,150 hitpoints and 2,400, so differences remain visible instead of being silently merged.

Draken Warmaster core statistics
StatisticValueInterpretation
Maximum health4,150Configured health pool
Base experience2,400Award before external multipliers
Speed324Engine movement-speed input
RacebloodCorpse and effect classification
Race ID617Bestiary or protocol reference when present
Maximum configured attack bound520Largest absolute XML min/max value; not a guaranteed final hit
Official-library hitpoints4,150Current official profile
Official-library experience2,400Current official profile

Behavior, targeting, and movement

Draken Warmaster is configured as hostile and can enter combat without player initiation. Its target-distance setting favors adjacent engagement, although configured beams, waves, or ranged attacks can still reach farther. Negative element modifiers identify increased incoming damage from Ice in this profile. Positive element modifiers reduce incoming Physical, Holy, Death, Energy damage before final health loss. Target-change chance, static-attack preference, push permissions, pathfinding, field walking, summons, and scripted abilities collectively determine behavior. The flags below are direct configuration values; they should be read together instead of treating one flag as a complete artificial-intelligence description.

Draken Warmaster behavior flags
FlagConfigured value
SummonableNo
AttackableYes
HostileYes
IllusionableYes
ConvinceableNo
PushableNo
CanpushitemsYes
CanpushcreaturesNo
TargetdistanceYes
Staticattack90
RunonhealthNo

Attack cycle and combat pressure

Draken Warmaster has 2 attack entries in its XML definition. Chance is evaluated within the listed interval by the engine; min and max values are source-level damage inputs and can be changed by scripts, armor rules, resistance, PvP modifiers, conditions, or custom combat callbacks. Range, radius, beam length, spread, target flags, and visual effects reveal the intended shape but do not replace a live positioning test.

Draken Warmaster configured attacks
AttackChance and intervalRaw damage rangeRange or areaEffects
MeleeEvery 2 seconds0-300Adjacent or script-definedNo extra XML effect attribute
Fire10% per 2 seconds240-5204Area Effect: explosion

Defense, elements, and immunities

The defense profile separates base defense and armor from elemental percentages and explicit immunities. In TFS 1.6, a positive monster element percentage reduces incoming damage of that element, while a negative percentage increases it. Current official strength and weakness labels are shown as categories without inventing a percentage. Custom servers can change those values, bypass them in scripts, or add encounter phases.

Draken Warmaster defensive profile
Defense layerValueMeaning
Armor40Base defense profile
Physical5%Resistance
Holy5%Resistance
Death50%Resistance
Energy5%Resistance
Ice-5%Vulnerability
FireImmuneCondition or damage immunity
EarthImmuneCondition or damage immunity
InvisibleImmuneCondition or damage immunity
DeathStrongCurrent official library category; no percentage published
EnergyStrongCurrent official library category; no percentage published
HolyStrongCurrent official library category; no percentage published
IceWeakCurrent official library category; no percentage published
EarthImmuneCurrent official library category
FireImmuneCurrent official library category

Complete configured loot table

Draken Warmaster contains 15 flattened loot entries. Base chance is shown against the TFS 100,000-point scale, where 100,000 means 100% before external loot multipliers. Count maximum is the upper stack bound when a successful roll creates a stackable item. Nested container contents are preserved as individual rows in the source data.

Draken Warmaster loot
ItemItem IDBase chanceMaximum count
gold coin214897.36%200
platinum coin215250.25%5
meat266630.16%1
bone shoulderplate1132112.05%1
zaoan halberd113238.00%1
warmaster's wristguards113226.99%1
great health potion75915.05%3
ultimate health potion84733.98%1
zaoan shoes113032.03%1
tower shield25281.99%1
small ruby21471.57%5
zaoan legs113040.943%1
drakinata113050.827%1
zaoan armor113010.791%1
ring of the sky21230.208%1
Draken Warmaster current official named loot
ItemOfficial evidenceProbability
bone shoulderplatesNamed lootNo exact chance published
gold coinsNamed lootNo exact chance published
meatNamed lootNo exact chance published
platinum coinsNamed lootNo exact chance published

Hunting plan and server verification

A safe hunting recommendation for Draken Warmaster must combine the available profile with spawn density, neighboring creatures, terrain, access, vocation, skills, equipment, supplies, latency, death penalty, and the target server's rates. No universal level bracket can be authenticated from a creature-library or monster XML record alone. Use the largest configured attack bounds as stress-test inputs, account for simultaneous attacks and summons, then verify the actual spawn. Present a level recommendation only with that profile and evidence attached.

  • Confirm health, experience, attack intervals, and elemental modifiers against the deployed monster file.
  • Inspect the map spawn file for count, radius, placement, and respawn interval; those values are not stored in this monster definition.
  • Test line of sight, diagonal movement, field walking, target switching, fleeing, summons, and push behavior.
  • Record corpse loot over a statistically meaningful sample before evaluating a customized loot rate.
  • Publish the server profile and review date with any route, level range, profit estimate, or supply recommendation.

Apply the guide

Find servers using this profile

Server names, protocol labels, and map labels do not guarantee matching mechanics. Use these filters to find candidates, then verify the listing, owner documentation, and deployed ruleset.

Draken WarmasterDragonblood