Bestiary & Monsterssource backed9 minute read

Execowtioner

Execowtioner is a TFS 1.6 creature profile with 3,500 health, 2,400 experience, 3 configured attacks, and 19 loot entries. This reference traces behavior, elements, immunities, summons, and configured drops alongside current official library facts.

Reference profileTFS 1.6 data with current official comparison
Reviewed
Evidence7 primary references

At a glance

Quick facts

Health
3,500
Experience
2,400
Speed
270
Race
blood
Attacks
3
Loot entries
19
Bestiary class
Humanoid
Reference profile
TFS 1.6
Official profile observed
2026-08-02

Reading the Execowtioner encounter

Execowtioner tells its story in pressure and reward: 3,500 health to overcome, 2,400 base experience to earn, and 3 configured attack entries and a largest raw XML bound of 280 to read before the first pull.

Execowtioner's elemental profile rewards deliberate spell and weapon choices. The clearest weakness lead is no published elemental weakness, while Physical, Death, Energy, Ice, and Earth carry positive resistance in this source. Pull size, line of sight, neighboring creatures, and simultaneous attack timing still decide whether that theoretical edge survives contact with the spawn.

Item 2148 has the strongest configured loot roll on Execowtioner's TFS table at 100.00%, with up to 100 per successful entry. Profit, however, is a long conversation between kill speed, supply cost, route density, market demand, and the server's loot multiplier.

Execowtioner statistics and identity

Execowtioner is defined with 3,500 maximum health, 2,400 base experience, and speed 270 in TFS 1.6. The displayed experience is the creature definition's base value before stages, stamina, party sharing, boosts, prey, server rates, or event multipliers. The current official library separately reports 3,500 hitpoints and 2,400, so differences remain visible instead of being silently merged.

Execowtioner core statistics
StatisticValueInterpretation
Maximum health3,500Configured health pool
Base experience2,400Award before external multipliers
Speed270Engine movement-speed input
RacebloodCorpse and effect classification
Race ID1046Bestiary or protocol reference when present
Maximum configured attack bound280Largest absolute XML min/max value; not a guaranteed final hit
Official-library hitpoints3,500Current official profile
Official-library experience2,400Current official profile

Behavior, targeting, and movement

Execowtioner is configured as hostile and can enter combat without player initiation. Its target-distance setting favors adjacent engagement, although configured beams, waves, or ranged attacks can still reach farther. Positive element modifiers reduce incoming Physical, Death, Energy, Ice, Earth damage before final health loss. Target-change chance, static-attack preference, push permissions, pathfinding, field walking, summons, and scripted abilities collectively determine behavior. The flags below are direct configuration values; they should be read together instead of treating one flag as a complete artificial-intelligence description.

Execowtioner behavior flags
FlagConfigured value
SummonableNo
AttackableYes
HostileYes
IllusionableNo
ConvinceableNo
PushableNo
CanpushitemsYes
CanpushcreaturesYes
TargetdistanceYes
Staticattack90
RunonhealthNo

Attack cycle and combat pressure

Execowtioner has 3 attack entries in its XML definition. Chance is evaluated within the listed interval by the engine; min and max values are source-level damage inputs and can be changed by scripts, armor rules, resistance, PvP modifiers, conditions, or custom combat callbacks. Range, radius, beam length, spread, target flags, and visual effects reveal the intended shape but do not replace a live positioning test.

Execowtioner configured attacks
AttackChance and intervalRaw damage rangeRange or areaEffects
MeleeEvery 2 seconds0-0Adjacent or script-definedNo extra XML effect attribute
Lifedrain8% per 2 seconds135-2807Shoot Effect: whirlwindaxe; Area Effect: redspark
Physical8% per 2 seconds90-2007Shoot Effect: whirlwindaxe; Area Effect: explosionarea

Defense, elements, and immunities

The defense profile separates base defense and armor from elemental percentages and explicit immunities. In TFS 1.6, a positive monster element percentage reduces incoming damage of that element, while a negative percentage increases it. Current official strength and weakness labels are shown as categories without inventing a percentage. Custom servers can change those values, bypass them in scripts, or add encounter phases.

Execowtioner defensive profile
Defense layerValueMeaning
Armor40Base defense profile
Physical1%Resistance
Death15%Resistance
Energy10%Resistance
Ice10%Resistance
Earth20%Resistance
ParalyzeImmuneCondition or damage immunity
InvisibleImmuneCondition or damage immunity
DeathStrongCurrent official library category; no percentage published
EarthStrongCurrent official library category; no percentage published
EnergyStrongCurrent official library category; no percentage published
IceStrongCurrent official library category; no percentage published
PhysicalStrongCurrent official library category; no percentage published

Complete configured loot table

Execowtioner contains 19 flattened loot entries. Base chance is shown against the TFS 100,000-point scale, where 100,000 means 100% before external loot multipliers. Count maximum is the upper stack bound when a successful roll creates a stackable item. Nested container contents are preserved as individual rows in the source data.

Execowtioner loot
ItemItem IDBase chanceMaximum count
Item 21482148100.00%100
Item 21482148100.00%98
Item 2152215267.61%3
Item 997199710.390%1
Item 591159113.23%1
Item 5878587814.71%1
Item 12428124286.58%2
Item 235722357213.16%1
Item 7591759111.48%1
Item 7590759010.06%1
Item 266626667.23%1
Item 997099705.81%2
Item 214721474.52%2
Item 741274120.900%1
Item 248724870.770%1
Item 23547235471.42%1
Item 243024300.770%1
Item 741374130.390%1
Item 740174010.520%1
Execowtioner current official named loot
ItemOfficial evidenceProbability
execowtioner masksNamed lootNo exact chance published
gold coinsNamed lootNo exact chance published
great health potionsNamed lootNo exact chance published
great mana potionsNamed lootNo exact chance published
minotaur leatherNamed lootNo exact chance published
platinum coinsNamed lootNo exact chance published

Hunting plan and server verification

A safe hunting recommendation for Execowtioner must combine the available profile with spawn density, neighboring creatures, terrain, access, vocation, skills, equipment, supplies, latency, death penalty, and the target server's rates. No universal level bracket can be authenticated from a creature-library or monster XML record alone. Use the largest configured attack bounds as stress-test inputs, account for simultaneous attacks and summons, then verify the actual spawn. Present a level recommendation only with that profile and evidence attached.

  • Confirm health, experience, attack intervals, and elemental modifiers against the deployed monster file.
  • Inspect the map spawn file for count, radius, placement, and respawn interval; those values are not stored in this monster definition.
  • Test line of sight, diagonal movement, field walking, target switching, fleeing, summons, and push behavior.
  • Record corpse loot over a statistically meaningful sample before evaluating a customized loot rate.
  • Publish the server profile and review date with any route, level range, profit estimate, or supply recommendation.

Apply the guide

Find servers using this profile

Server names, protocol labels, and map labels do not guarantee matching mechanics. Use these filters to find candidates, then verify the listing, owner documentation, and deployed ruleset.

ExecowtionerHumanoidblood