Bestiary & Monsterssource backed10 minute read

Ogre Brute

Ogre Brute is a TFS 1.6 creature profile with 1,000 health, 800 experience, 5 configured attacks, and 23 loot entries. This reference traces behavior, elements, immunities, summons, and configured drops alongside current official library facts.

Reference profileTFS 1.6 data with current official comparison
Reviewed
Evidence7 primary references

At a glance

Quick facts

Health
1,000
Experience
800
Speed
102
Race
blood
Attacks
5
Loot entries
23
Bestiary class
Giant
Reference profile
TFS 1.6
Official profile observed
2026-08-02

Reading the Ogre Brute encounter

Ogre Brute tells its story in pressure and reward: 1,000 health to overcome, 800 base experience to earn, and 5 configured attack entries and a largest raw XML bound of 100 to read before the first pull.

Ogre Brute's elemental profile rewards deliberate spell and weapon choices. The clearest weakness lead is Energy, while Death, Physical, Holy, Fire, and Ice carry positive resistance in this source. Pull size, line of sight, neighboring creatures, and simultaneous attack timing still decide whether that theoretical edge survives contact with the spawn.

gold coin has the strongest configured loot roll on Ogre Brute's TFS table at 100.00%, with up to 100 per successful entry. Profit, however, is a long conversation between kill speed, supply cost, route density, market demand, and the server's loot multiplier.

Ogre Brute statistics and identity

Ogre Brute is defined with 1,000 maximum health, 800 base experience, and speed 102 in TFS 1.6. The displayed experience is the creature definition's base value before stages, stamina, party sharing, boosts, prey, server rates, or event multipliers. The current official library separately reports 1,000 hitpoints and 800, so differences remain visible instead of being silently merged.

Ogre Brute core statistics
StatisticValueInterpretation
Maximum health1,000Configured health pool
Base experience800Award before external multipliers
Speed102Engine movement-speed input
RacebloodCorpse and effect classification
Race ID1161Bestiary or protocol reference when present
Maximum configured attack bound100Largest absolute XML min/max value; not a guaranteed final hit
Official-library hitpoints1,000Current official profile
Official-library experience800Current official profile

Behavior, targeting, and movement

Ogre Brute is configured as hostile and can enter combat without player initiation. Its target-distance setting favors adjacent engagement, although configured beams, waves, or ranged attacks can still reach farther. Negative element modifiers identify increased incoming damage from Energy in this profile. Positive element modifiers reduce incoming Death, Physical, Holy, Fire, Ice damage before final health loss. Target-change chance, static-attack preference, push permissions, pathfinding, field walking, summons, and scripted abilities collectively determine behavior. The flags below are direct configuration values; they should be read together instead of treating one flag as a complete artificial-intelligence description.

Ogre Brute behavior flags
FlagConfigured value
SummonableNo
AttackableYes
HostileYes
IllusionableNo
ConvinceableNo
PushableNo
CanpushitemsYes
Staticattack90
CanpushcreaturesYes
TargetdistanceYes
RunonhealthNo

Attack cycle and combat pressure

Ogre Brute has 5 attack entries in its XML definition. Chance is evaluated within the listed interval by the engine; min and max values are source-level damage inputs and can be changed by scripts, armor rules, resistance, PvP modifiers, conditions, or custom combat callbacks. Range, radius, beam length, spread, target flags, and visual effects reveal the intended shape but do not replace a live positioning test.

Ogre Brute configured attacks
AttackChance and intervalRaw damage rangeRange or areaEffects
MeleeEvery 2 seconds0-0Adjacent or script-definedNo extra XML effect attribute
Physical20% per 2 seconds0-1007Shoot Effect: largerock
Physical15% per 2 seconds60-901Area Effect: groundshaker
Drunk10% per 2 seconds0-01Area Effect: blackspark
Speed10% per 2 seconds0-04Shoot Effect: largerock; Area Effect: stun

Defense, elements, and immunities

The defense profile separates base defense and armor from elemental percentages and explicit immunities. In TFS 1.6, a positive monster element percentage reduces incoming damage of that element, while a negative percentage increases it. Current official strength and weakness labels are shown as categories without inventing a percentage. Custom servers can change those values, bypass them in scripts, or add encounter phases.

Ogre Brute defensive profile
Defense layerValueMeaning
Armor41Base defense profile
Death10%Resistance
Physical20%Resistance
Holy20%Resistance
Fire20%Resistance
Ice20%Resistance
Energy-10%Vulnerability
InvisibleImmuneCondition or damage immunity
PoisonImmuneCondition or damage immunity
DeathStrongCurrent official library category; no percentage published
FireStrongCurrent official library category; no percentage published
HolyStrongCurrent official library category; no percentage published
IceStrongCurrent official library category; no percentage published
PhysicalStrongCurrent official library category; no percentage published
EnergyWeakCurrent official library category; no percentage published
EarthImmuneCurrent official library category

Complete configured loot table

Ogre Brute contains 23 flattened loot entries. Base chance is shown against the TFS 100,000-point scale, where 100,000 means 100% before external loot multipliers. Count maximum is the upper stack bound when a successful roll creates a stackable item. Nested container contents are preserved as individual rows in the source data.

Ogre Brute loot
ItemItem IDBase chanceMaximum count
gold coinScript-defined100.00%100
gold coinScript-defined50.00%25
ogre ear studScript-defined18.74%1
meatScript-defined14.92%2
ogre nose ringScript-defined14.66%1
strong health potionScript-defined12.58%1
battle stoneScript-defined4.98%1
small stoneScript-defined4.98%5
cookieScript-defined3.90%5
skull fetishScript-defined3.35%1
small rubyScript-defined2.46%2
club ringScript-defined2.34%1
white pearlScript-defined2.24%1
onyx chipScript-defined2.15%2
power ringScript-defined1.63%1
opalScript-defined1.56%2
ogre klubbaScript-defined1.04%1
potScript-defined0.310%1
Item 982198210.260%1
ancient stoneScript-defined1.90%1
bonebreakerScript-defined0.140%1
shamanic maskScript-defined0.140%1
butcher's axeScript-defined0.020%1
Ogre Brute current official named loot
ItemOfficial evidenceProbability
gold coinsNamed lootNo exact chance published
meatNamed lootNo exact chance published
ogre ear studsNamed lootNo exact chance published
ogre nose ringsNamed lootNo exact chance published
strong health potionsNamed lootNo exact chance published

Hunting plan and server verification

A safe hunting recommendation for Ogre Brute must combine the available profile with spawn density, neighboring creatures, terrain, access, vocation, skills, equipment, supplies, latency, death penalty, and the target server's rates. No universal level bracket can be authenticated from a creature-library or monster XML record alone. Use the largest configured attack bounds as stress-test inputs, account for simultaneous attacks and summons, then verify the actual spawn. Present a level recommendation only with that profile and evidence attached.

  • Confirm health, experience, attack intervals, and elemental modifiers against the deployed monster file.
  • Inspect the map spawn file for count, radius, placement, and respawn interval; those values are not stored in this monster definition.
  • Test line of sight, diagonal movement, field walking, target switching, fleeing, summons, and push behavior.
  • Record corpse loot over a statistically meaningful sample before evaluating a customized loot rate.
  • Publish the server profile and review date with any route, level range, profit estimate, or supply recommendation.

Apply the guide

Find servers using this profile

Server names, protocol labels, and map labels do not guarantee matching mechanics. Use these filters to find candidates, then verify the listing, owner documentation, and deployed ruleset.

Ogre BruteGiantblood