Bestiary & Monsterssource backed8 minute read

Fleshslicer

Fleshslicer is a TFS 1.6 creature profile with 5,700 health, 5,500 experience, 3 configured attacks, and 14 loot entries. This reference traces behavior, elements, immunities, summons, and configured drops.

Reference profileTFS 1.6 monster-data reference
Reviewed
Evidence4 primary references

At a glance

Quick facts

Health
5,700
Experience
5,500
Speed
360
Race
venom
Attacks
3
Loot entries
14
Bestiary class
Not classified
Reference profile
TFS 1.6

Reading the Fleshslicer encounter

A bestiary number becomes meaningful only when it changes a decision. Fleshslicer brings 5,700 health, 5,500 base experience, 3 configured attack entries and a largest raw XML bound of 500, and no single movement flag that tells the whole encounter story.

Fleshslicer's clearest weakness lead is no published elemental weakness. With no additional positive elemental modifier recorded here, the practical hunt still turns on positioning, supply depth, neighboring creatures, and the target server's scripts rather than on one attractive damage label.

compound eye has the strongest configured loot roll on Fleshslicer's TFS table at 100.00%, with up to 2 per successful entry. Profit, however, is a long conversation between kill speed, supply cost, route density, market demand, and the server's loot multiplier.

Fleshslicer statistics and identity

Fleshslicer is defined with 5,700 maximum health, 5,500 base experience, and speed 360 in TFS 1.6. The displayed experience is the creature definition's base value before stages, stamina, party sharing, boosts, prey, server rates, or event multipliers. Server owners can edit these values without changing the creature name.

Fleshslicer core statistics
StatisticValueInterpretation
Maximum health5,700Configured health pool
Base experience5,500Award before external multipliers
Speed360Engine movement-speed input
RacevenomCorpse and effect classification
Race IDNot definedBestiary or protocol reference when present
Maximum configured attack bound500Largest absolute XML min/max value; not a guaranteed final hit

Behavior, targeting, and movement

Fleshslicer is configured as hostile and can enter combat without player initiation. Its target-distance setting favors adjacent engagement, although configured beams, waves, or ranged attacks can still reach farther. Target-change chance, static-attack preference, push permissions, pathfinding, field walking, summons, and scripted abilities collectively determine behavior. The flags below are direct configuration values; they should be read together instead of treating one flag as a complete artificial-intelligence description.

Fleshslicer behavior flags
FlagConfigured value
SummonableNo
AttackableYes
HostileYes
IllusionableNo
ConvinceableNo
PushableNo
CanpushitemsYes
CanpushcreaturesYes
TargetdistanceYes
RunonhealthNo
IsbossYes

Attack cycle and combat pressure

Fleshslicer has 3 attack entries in its XML definition. Chance is evaluated within the listed interval by the engine; min and max values are source-level damage inputs and can be changed by scripts, armor rules, resistance, PvP modifiers, conditions, or custom combat callbacks. Range, radius, beam length, spread, target flags, and visual effects reveal the intended shape but do not replace a live positioning test.

Fleshslicer configured attacks
AttackChance and intervalRaw damage rangeRange or areaEffects
MeleeEvery 2 seconds0-300Adjacent or script-definedNo extra XML effect attribute
Earth10% per 2 seconds100-4505Area Effect: redshimmer
Earth20% per 2 seconds200-5007Shoot Effect: poison; Area Effect: poison

Defense, elements, and immunities

The defense profile separates base defense and armor from elemental percentages and explicit immunities. In TFS 1.6, a positive monster element percentage reduces incoming damage of that element, while a negative percentage increases it. Current official strength and weakness labels are shown as categories without inventing a percentage. Custom servers can change those values, bypass them in scripts, or add encounter phases.

Fleshslicer defensive profile
Defense layerValueMeaning
Armor30Base defense profile
EarthImmuneCondition or damage immunity
InvisibleImmuneCondition or damage immunity

Complete configured loot table

Fleshslicer contains 14 flattened loot entries. Base chance is shown against the TFS 100,000-point scale, where 100,000 means 100% before external loot multipliers. Count maximum is the upper stack bound when a successful roll creates a stackable item. Nested container contents are preserved as individual rows in the source data.

Fleshslicer loot
ItemItem IDBase chanceMaximum count
compound eye15486100.00%2
gold coin2148100.00%185
platinum coin2152100.00%5
spidris mandible15485100.00%1
great mana potion759082.35%2
dung ball (quest)1609676.47%2
small ruby214735.29%5
ripper lance396429.41%1
white pearl214329.41%5
red gem215623.53%1
ultimate health potion847317.65%1
giant shimmering pearl763211.77%1
titan axe741311.77%1
death ring63005.88%1

Hunting plan and server verification

A safe hunting recommendation for Fleshslicer must combine the available profile with spawn density, neighboring creatures, terrain, access, vocation, skills, equipment, supplies, latency, death penalty, and the target server's rates. No universal level bracket can be authenticated from a creature-library or monster XML record alone. Use the largest configured attack bounds as stress-test inputs, account for simultaneous attacks and summons, then verify the actual spawn. Present a level recommendation only with that profile and evidence attached.

  • Confirm health, experience, attack intervals, and elemental modifiers against the deployed monster file.
  • Inspect the map spawn file for count, radius, placement, and respawn interval; those values are not stored in this monster definition.
  • Test line of sight, diagonal movement, field walking, target switching, fleeing, summons, and push behavior.
  • Record corpse loot over a statistically meaningful sample before evaluating a customized loot rate.
  • Publish the server profile and review date with any route, level range, profit estimate, or supply recommendation.

Apply the guide

Find servers using this profile

Server names, protocol labels, and map labels do not guarantee matching mechanics. Use these filters to find candidates, then verify the listing, owner documentation, and deployed ruleset.

FleshslicerTFS 1.6 monstersvenom