Bestiary & Monsterssource backed9 minute read

Icecold Book

Icecold Book is a TFS 1.6 creature profile with 21,000 health, 12,750 experience, 4 configured attacks, and 22 loot entries. This reference traces behavior, elements, immunities, summons, and configured drops alongside current official library facts.

Reference profileTFS 1.6 data with current official comparison
Reviewed
Evidence7 primary references

At a glance

Quick facts

Health
21,000
Experience
12,750
Speed
440
Race
ink
Attacks
4
Loot entries
22
Bestiary class
Magical
Reference profile
TFS 1.6
Official profile observed
2026-08-02

Reading the Icecold Book encounter

On paper, Icecold Book is 21,000 health and 12,750 experience. In a corridor, those numbers gain teeth through 4 configured attack entries and a largest raw XML bound of 1300, no single movement flag that tells the whole encounter story, and the terrain around the spawn.

Icecold Book's elemental profile rewards deliberate spell and weapon choices. The clearest weakness lead is Fire, while Ice carries positive resistance in this source. Pull size, line of sight, neighboring creatures, and simultaneous attack timing still decide whether that theoretical edge survives contact with the spawn.

platinum coin has the strongest configured loot roll on Icecold Book's TFS table at 91.01%, with up to 5 per successful entry. Profit, however, is a long conversation between kill speed, supply cost, route density, market demand, and the server's loot multiplier.

Icecold Book statistics and identity

Icecold Book is defined with 21,000 maximum health, 12,750 base experience, and speed 440 in TFS 1.6. The displayed experience is the creature definition's base value before stages, stamina, party sharing, boosts, prey, server rates, or event multipliers. The current official library separately reports 21,000 hitpoints and 12,750, so differences remain visible instead of being silently merged.

Icecold Book core statistics
StatisticValueInterpretation
Maximum health21,000Configured health pool
Base experience12,750Award before external multipliers
Speed440Engine movement-speed input
RaceinkCorpse and effect classification
Race ID1664Bestiary or protocol reference when present
Maximum configured attack bound1300Largest absolute XML min/max value; not a guaranteed final hit
Official-library hitpoints21,000Current official profile
Official-library experience12,750Current official profile

Behavior, targeting, and movement

Its target-distance setting favors adjacent engagement, although configured beams, waves, or ranged attacks can still reach farther. Negative element modifiers identify increased incoming damage from Fire in this profile. Positive element modifiers reduce incoming Ice damage before final health loss. Target-change chance, static-attack preference, push permissions, pathfinding, field walking, summons, and scripted abilities collectively determine behavior. The flags below are direct configuration values; they should be read together instead of treating one flag as a complete artificial-intelligence description.

Icecold Book behavior flags
FlagConfigured value
PushableNo
CanpushitemsYes
CanpushcreaturesYes
Staticattack90
TargetdistanceYes
CanwalkonenergyYes
CanwalkonfireNo
CanwalkonpoisonYes

Attack cycle and combat pressure

Icecold Book has 4 attack entries in its XML definition. Chance is evaluated within the listed interval by the engine; min and max values are source-level damage inputs and can be changed by scripts, armor rules, resistance, PvP modifiers, conditions, or custom combat callbacks. Range, radius, beam length, spread, target flags, and visual effects reveal the intended shape but do not replace a live positioning test.

Icecold Book configured attacks
AttackChance and intervalRaw damage rangeRange or areaEffects
MeleeEvery 2 seconds0-850Adjacent or script-definedNo extra XML effect attribute
Ice15% per 2 seconds600-8002Shoot Effect: ice
Ice15% per 2 seconds750-13005Area Effect: iceattack
Ice15% per 2 seconds650-950Adjacent or script-definedNo extra XML effect attribute

Defense, elements, and immunities

The defense profile separates base defense and armor from elemental percentages and explicit immunities. In TFS 1.6, a positive monster element percentage reduces incoming damage of that element, while a negative percentage increases it. Current official strength and weakness labels are shown as categories without inventing a percentage. Custom servers can change those values, bypass them in scripts, or add encounter phases.

Icecold Book defensive profile
Defense layerValueMeaning
Armor82Base defense profile
Fire-10%Vulnerability
Ice100%Resistance
ParalyzeImmuneCondition or damage immunity
InvisibleImmuneCondition or damage immunity
DrunkImmuneCondition or damage immunity
FireWeakCurrent official library category; no percentage published
IceImmuneCurrent official library category

Complete configured loot table

Icecold Book contains 22 flattened loot entries. Base chance is shown against the TFS 100,000-point scale, where 100,000 means 100% before external loot multipliers. Count maximum is the upper stack bound when a successful roll creates a stackable item. Nested container contents are preserved as individual rows in the source data.

Icecold Book loot
ItemItem IDBase chanceMaximum count
platinum coin215291.01%5
book page3122562.20%1
small diamond214546.15%1
small sapphire214627.23%9
ice rapier239621.19%1
ultimate mana potion2602921.16%1
ultimate health potion847318.55%1
quill3122318.25%1
silken bookmark3122217.07%1
glacier mask790213.25%1
frosty heart1057812.86%1
diamond sceptre73876.37%1
glacier kilt78964.85%1
ice cube74414.71%1
glacier shoes78923.40%1
crystal mace24452.65%1
glacier robe78971.78%1
strange helmet24791.65%1
sapphire hammer74371.62%1
crystalline armor88780.919%1
glacial rod184120.616%1
leviathan's amulet102200.131%1
Icecold Book current official named loot
ItemOfficial evidenceProbability
book pagesNamed lootNo exact chance published
frosty heartsNamed lootNo exact chance published
glacier masksNamed lootNo exact chance published
ice rapiersNamed lootNo exact chance published
platinum coinsNamed lootNo exact chance published
quillsNamed lootNo exact chance published
silken bookmarksNamed lootNo exact chance published
small diamondsNamed lootNo exact chance published
small sapphiresNamed lootNo exact chance published
ultimate health potionsNamed lootNo exact chance published
ultimate mana potionsNamed lootNo exact chance published

Hunting plan and server verification

A safe hunting recommendation for Icecold Book must combine the available profile with spawn density, neighboring creatures, terrain, access, vocation, skills, equipment, supplies, latency, death penalty, and the target server's rates. No universal level bracket can be authenticated from a creature-library or monster XML record alone. Use the largest configured attack bounds as stress-test inputs, account for simultaneous attacks and summons, then verify the actual spawn. Present a level recommendation only with that profile and evidence attached.

  • Confirm health, experience, attack intervals, and elemental modifiers against the deployed monster file.
  • Inspect the map spawn file for count, radius, placement, and respawn interval; those values are not stored in this monster definition.
  • Test line of sight, diagonal movement, field walking, target switching, fleeing, summons, and push behavior.
  • Record corpse loot over a statistically meaningful sample before evaluating a customized loot rate.
  • Publish the server profile and review date with any route, level range, profit estimate, or supply recommendation.

Apply the guide

Find servers using this profile

Server names, protocol labels, and map labels do not guarantee matching mechanics. Use these filters to find candidates, then verify the listing, owner documentation, and deployed ruleset.

Icecold BookMagicalink