Bestiary & Monsterssource backed9 minute read

Burning Book

Burning Book is a TFS 1.6 creature profile with 18,000 health, 11,934 experience, 4 configured attacks, and 15 loot entries. This reference traces behavior, elements, immunities, summons, and configured drops alongside current official library facts.

Reference profileTFS 1.6 data with current official comparison
Reviewed
Evidence7 primary references

At a glance

Quick facts

Health
18,000
Experience
11,934
Speed
440
Race
ink
Attacks
4
Loot entries
15
Bestiary class
Magical
Reference profile
TFS 1.6
Official profile observed
2026-08-02

Reading the Burning Book encounter

Before a player meets Burning Book on the map, the source profile already sketches the encounter: 18,000 health, 11,934 experience, 4 configured attack entries and a largest raw XML bound of 900, and no single movement flag that tells the whole encounter story.

Burning Book's elemental profile rewards deliberate spell and weapon choices. The clearest weakness lead is Ice, while Fire carries positive resistance in this source. Pull size, line of sight, neighboring creatures, and simultaneous attack timing still decide whether that theoretical edge survives contact with the spawn.

platinum coin has the strongest configured loot roll on Burning Book's TFS table at 60.81%, with up to 35 per successful entry. Profit, however, is a long conversation between kill speed, supply cost, route density, market demand, and the server's loot multiplier.

Burning Book statistics and identity

Burning Book is defined with 18,000 maximum health, 11,934 base experience, and speed 440 in TFS 1.6. The displayed experience is the creature definition's base value before stages, stamina, party sharing, boosts, prey, server rates, or event multipliers. The current official library separately reports 18,000 hitpoints and 13,200, so differences remain visible instead of being silently merged.

Burning Book core statistics
StatisticValueInterpretation
Maximum health18,000Configured health pool
Base experience11,934Award before external multipliers
Speed440Engine movement-speed input
RaceinkCorpse and effect classification
Race ID1663Bestiary or protocol reference when present
Maximum configured attack bound900Largest absolute XML min/max value; not a guaranteed final hit
Official-library hitpoints18,000Current official profile
Official-library experience13,200Current official profile

Behavior, targeting, and movement

Its target-distance setting favors adjacent engagement, although configured beams, waves, or ranged attacks can still reach farther. Negative element modifiers identify increased incoming damage from Ice in this profile. Positive element modifiers reduce incoming Fire damage before final health loss. Target-change chance, static-attack preference, push permissions, pathfinding, field walking, summons, and scripted abilities collectively determine behavior. The flags below are direct configuration values; they should be read together instead of treating one flag as a complete artificial-intelligence description.

Burning Book behavior flags
FlagConfigured value
PushableNo
CanpushitemsYes
CanpushcreaturesYes
Staticattack90
TargetdistanceYes
CanwalkonenergyYes
CanwalkonfireYes
CanwalkonpoisonYes

Attack cycle and combat pressure

Burning Book has 4 attack entries in its XML definition. Chance is evaluated within the listed interval by the engine; min and max values are source-level damage inputs and can be changed by scripts, armor rules, resistance, PvP modifiers, conditions, or custom combat callbacks. Range, radius, beam length, spread, target flags, and visual effects reveal the intended shape but do not replace a live positioning test.

Burning Book configured attacks
AttackChance and intervalRaw damage rangeRange or areaEffects
Fire15% per 2 seconds700-8505Area Effect: redshimmer
Fire15% per 2 seconds650-9003Area Effect: explosionarea
Lifedrain10% per 2 seconds400-8505Area Effect: redshimmer
Physical12% per 1.5 seconds500-9003Area Effect: explosionarea

Defense, elements, and immunities

The defense profile separates base defense and armor from elemental percentages and explicit immunities. In TFS 1.6, a positive monster element percentage reduces incoming damage of that element, while a negative percentage increases it. Current official strength and weakness labels are shown as categories without inventing a percentage. Custom servers can change those values, bypass them in scripts, or add encounter phases.

Burning Book defensive profile
Defense layerValueMeaning
Armor82Base defense profile
Fire100%Resistance
Ice-10%Vulnerability
ParalyzeImmuneCondition or damage immunity
InvisibleImmuneCondition or damage immunity
DrunkImmuneCondition or damage immunity
IceWeakCurrent official library category; no percentage published
FireImmuneCurrent official library category

Complete configured loot table

Burning Book contains 15 flattened loot entries. Base chance is shown against the TFS 100,000-point scale, where 100,000 means 100% before external loot multipliers. Count maximum is the upper stack bound when a successful roll creates a stackable item. Nested container contents are preserved as individual rows in the source data.

Burning Book loot
ItemItem IDBase chanceMaximum count
platinum coin215260.81%35
book page3122549.23%4
flask of demonic blood655842.67%1
silken bookmark3122219.53%1
demonic essence650018.86%1
magma coat789911.81%1
guardian shield25158.72%1
small amethyst21505.59%7
soul orb59445.18%1
scimitar24194.61%1
necrotic rod21853.76%1
death ring63002.42%1
magma monocle79001.49%1
stealth ring21650.728%1
shadow sceptre74510.353%1
Burning Book current official named loot
ItemOfficial evidenceProbability
book pagesNamed lootNo exact chance published
demonic essenceNamed lootNo exact chance published
flasks of demonic bloodNamed lootNo exact chance published
magma coatsNamed lootNo exact chance published
platinum coinsNamed lootNo exact chance published
silken bookmarksNamed lootNo exact chance published

Hunting plan and server verification

A safe hunting recommendation for Burning Book must combine the available profile with spawn density, neighboring creatures, terrain, access, vocation, skills, equipment, supplies, latency, death penalty, and the target server's rates. No universal level bracket can be authenticated from a creature-library or monster XML record alone. Use the largest configured attack bounds as stress-test inputs, account for simultaneous attacks and summons, then verify the actual spawn. Present a level recommendation only with that profile and evidence attached.

  • Confirm health, experience, attack intervals, and elemental modifiers against the deployed monster file.
  • Inspect the map spawn file for count, radius, placement, and respawn interval; those values are not stored in this monster definition.
  • Test line of sight, diagonal movement, field walking, target switching, fleeing, summons, and push behavior.
  • Record corpse loot over a statistically meaningful sample before evaluating a customized loot rate.
  • Publish the server profile and review date with any route, level range, profit estimate, or supply recommendation.

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Burning BookMagicalink