Bestiary & Monsterssource backed9 minute read

Ragiaz

Ragiaz is a TFS 1.6 creature profile with 280,000 health, 50,000 experience, 6 configured attacks, and 17 loot entries. This reference traces behavior, elements, immunities, summons, and configured drops.

Reference profileTFS 1.6 monster-data reference
Reviewed
Evidence4 primary references

At a glance

Quick facts

Health
280,000
Experience
50,000
Speed
340
Race
undead
Attacks
6
Loot entries
17
Bestiary class
Not classified
Reference profile
TFS 1.6

Reading the Ragiaz encounter

Ragiaz tells its story in pressure and reward: 280,000 health to overcome, 50,000 base experience to earn, and 6 configured attack entries and a largest raw XML bound of 2300 to read before the first pull.

Ragiaz's elemental profile rewards deliberate spell and weapon choices. The clearest weakness lead is no published elemental weakness, while Death carries positive resistance in this source. Pull size, line of sight, neighboring creatures, and simultaneous attack timing still decide whether that theoretical edge survives contact with the spawn.

cyan crystal fragment has the strongest configured loot roll on Ragiaz's TFS table at 100.00%, with up to 6 per successful entry. Profit, however, is a long conversation between kill speed, supply cost, route density, market demand, and the server's loot multiplier.

Ragiaz statistics and identity

Ragiaz is defined with 280,000 maximum health, 50,000 base experience, and speed 340 in TFS 1.6. The displayed experience is the creature definition's base value before stages, stamina, party sharing, boosts, prey, server rates, or event multipliers. Server owners can edit these values without changing the creature name.

Ragiaz core statistics
StatisticValueInterpretation
Maximum health280,000Configured health pool
Base experience50,000Award before external multipliers
Speed340Engine movement-speed input
RaceundeadCorpse and effect classification
Race IDNot definedBestiary or protocol reference when present
Maximum configured attack bound2300Largest absolute XML min/max value; not a guaranteed final hit

Behavior, targeting, and movement

Its target-distance setting favors adjacent engagement, although configured beams, waves, or ranged attacks can still reach farther. Positive element modifiers reduce incoming Death damage before final health loss. Target-change chance, static-attack preference, push permissions, pathfinding, field walking, summons, and scripted abilities collectively determine behavior. The flags below are direct configuration values; they should be read together instead of treating one flag as a complete artificial-intelligence description.

Ragiaz behavior flags
FlagConfigured value
IsbossYes
PushableNo
CanpushitemsYes
CanpushcreaturesYes
Staticattack90
TargetdistanceYes
CanwalkonenergyNo
CanwalkonfireNo
CanwalkonpoisonNo

Attack cycle and combat pressure

Ragiaz has 6 attack entries in its XML definition. Chance is evaluated within the listed interval by the engine; min and max values are source-level damage inputs and can be changed by scripts, armor rules, resistance, PvP modifiers, conditions, or custom combat callbacks. Range, radius, beam length, spread, target flags, and visual effects reveal the intended shape but do not replace a live positioning test.

Ragiaz configured attacks
AttackChance and intervalRaw damage rangeRange or areaEffects
MeleeEvery 2 seconds0-2300Adjacent or script-definedNo extra XML effect attribute
Death20% per 2 seconds500-9004Area Effect: smallclouds
Death20% per 2 seconds500-9004Shoot Effect: suddendeath; Area Effect: poff
Lifedrain20% per 2 seconds1000-120010Area Effect: greenshimmer
Physical20% per 2 seconds1500-190010Area Effect: groundshaker
Speed20% per 2 seconds0-07Area Effect: poff

Defense, elements, and immunities

The defense profile separates base defense and armor from elemental percentages and explicit immunities. In TFS 1.6, a positive monster element percentage reduces incoming damage of that element, while a negative percentage increases it. Current official strength and weakness labels are shown as categories without inventing a percentage. Custom servers can change those values, bypass them in scripts, or add encounter phases.

Ragiaz defensive profile
Defense layerValueMeaning
Armor30Base defense profile
Death10%Resistance
ParalyzeImmuneCondition or damage immunity
InvisibleImmuneCondition or damage immunity
DrunkImmuneCondition or damage immunity

Complete configured loot table

Ragiaz contains 17 flattened loot entries. Base chance is shown against the TFS 100,000-point scale, where 100,000 means 100% before external loot multipliers. Count maximum is the upper stack bound when a successful roll creates a stackable item. Nested container contents are preserved as individual rows in the source data.

Ragiaz loot
ItemItem IDBase chanceMaximum count
cyan crystal fragment18419100.00%6
gold coin2148100.00%275
great mana potion7590100.00%9
green crystal fragment18421100.00%6
platinum coin2152100.00%27
silver token25172100.00%1
demonic essence650066.67%1
ring of healing221466.67%1
ultimate health potion847366.67%8
amber staff742633.33%1
flask of demonic blood655833.33%7
great spirit potion847233.33%6
green gem215533.33%1
red crystal fragment1842033.33%4
small ruby214733.33%9
small sapphire214633.33%7
yellow gem215433.33%1

Hunting plan and server verification

A safe hunting recommendation for Ragiaz must combine the available profile with spawn density, neighboring creatures, terrain, access, vocation, skills, equipment, supplies, latency, death penalty, and the target server's rates. No universal level bracket can be authenticated from a creature-library or monster XML record alone. Use the largest configured attack bounds as stress-test inputs, account for simultaneous attacks and summons, then verify the actual spawn. Present a level recommendation only with that profile and evidence attached.

  • Confirm health, experience, attack intervals, and elemental modifiers against the deployed monster file.
  • Inspect the map spawn file for count, radius, placement, and respawn interval; those values are not stored in this monster definition.
  • Test line of sight, diagonal movement, field walking, target switching, fleeing, summons, and push behavior.
  • Record corpse loot over a statistically meaningful sample before evaluating a customized loot rate.
  • Publish the server profile and review date with any route, level range, profit estimate, or supply recommendation.

Apply the guide

Find servers using this profile

Server names, protocol labels, and map labels do not guarantee matching mechanics. Use these filters to find candidates, then verify the listing, owner documentation, and deployed ruleset.

RagiazTFS 1.6 monstersundead