Equipment & Itemssource backed6 minute read

Red crystal fragment

Red crystal fragment is documented as general items across 1 item identifier in pinned TFS 1.6 data, with XML attributes, exact configured drops, and current official creature-library loot mentions traced separately.

Reference profileTFS 1.6 item-data reference
Reviewed
Evidence6 primary references

At a glance

Quick facts

Classification
General items
Identifiers
1 across 1 XML definitions
Item ID reference
18420
Defined attributes
1
TFS loot sources
20
Official loot mentions
7
Source profile
TFS 1.6

Red crystal fragment in the hands of a player

Every item carries two stories: what the player sees and what the server executes. For Red crystal fragment, the second story begins with item ID 18420, 1 source definition, and Weight.

Red crystal fragment belongs to a broad item family, so its purpose cannot be read safely from the name alone. The registry, scripts, map, and target server rules complete the picture.

Tremor Worm is the clearest configured acquisition lead for Red crystal fragment in this profile, with a base roll of 100.00% and a maximum stack of 1. That is a lead, not a promise: global loot rates, events, prey-style systems, custom callbacks, and a different deployed data pack can change the result.

Red crystal fragment identity and identifiers

Red crystal fragment appears in the pinned item registry under 1 concrete identifier value. This page groups definitions that share the exact source name so readers can compare alternate graphics, transformation states, map variants, or legacy identifiers without treating each numeric ID as a different search topic. The identifiers are engine references, not proof that every Open Tibia server exposes every variant to players.

Red crystal fragment source variants
Item ID or rangeArticleVariant attributes
18420aWeight: 0.15 oz (15 source units)

Attributes and mechanical meaning

Red crystal fragment is classified here as general items from its name and declared XML attributes. The XML entry establishes the identifiers and attributes shown here, while interaction behavior can also come from the binary item registry, movement events, actions, and server scripts. Exact behavior can be supplemented or overridden by the server binary, the OTB item registry, Lua actions, movement events, decay handlers, imbuement systems, or custom upgrade code.

Red crystal fragment normalized attributes
AttributeSource valueCoverage
Weight0.15 oz (15 source units)Defined on 1 source entry

Acquisition and recorded loot sources

Red crystal fragment is referenced by 20 configured TFS monster loot entries and 7 current official creature-library mentions. Exact percentages below come only from the TFS 100,000-point loot scale, before any server-wide loot-rate multiplier, stamina rule, prey bonus, event modifier, or owner customization. Official library mentions are kept separate because that source does not publish a probability.

Red crystal fragment monster loot references
MonsterBase chanceMaximum countSource units
Tremor Worm100.00%1100000/100,000
Ragiaz33.33%433333/100,000
Feroxa25.00%125000/100,000
Mazoran23.00%523000/100,000
Plagirath23.00%623000/100,000
Floating Savant19.34%819344/100,000
Bloodback18.86%218856/100,000
Ironblight10.74%110736/100,000
Lamassu10.58%110581/100,000
Lava Golem10.45%110446/100,000
Kroazur9.72%39720/100,000
Weeper8.88%18880/100,000
Animated Guzzlemaw8.00%18000/100,000
Guzzlemaw5.54%15542/100,000
Frazzlemaw4.15%14146/100,000
Enslaved Dwarf3.75%13747/100,000
Boogy3.44%23442/100,000
Cobra Vizier2.81%12807/100,000
Vulcongra2.40%12401/100,000
Cobra Assassin0.957%1957/100,000
Red crystal fragment current official loot mentions
CreatureEvidenceDrop chance
Boar MenNamed by the official creature libraryNo probability published
Floating SavantNamed by the official creature libraryNo probability published
IronblightNamed by the official creature libraryNo probability published
LamassuNamed by the official creature libraryNo probability published
Lava GolemNamed by the official creature libraryNo probability published
ParderNamed by the official creature libraryNo probability published
Pirat MateNamed by the official creature libraryNo probability published

Progression, use, and comparison

Evaluate Red crystal fragment against alternatives in the same general items class by comparing only attributes that the active server actually implements. For combat equipment, attack, defense, armor, elemental protection, skill modifiers, vocation restrictions, level requirements, charges, and weight can all change the practical result. For world objects and general items, the decisive behavior is more often an action, movement event, unique ID, or map placement that cannot be inferred from the display name alone.

  • Confirm the live item identifier before importing Red crystal fragment into an editor, script, reward, or shop.
  • Compare XML attributes with the deployed OTB registry and any upgrade, tier, imbuement, or rarity layer.
  • Trace acquisition through monster files, NPC scripts, quest scripts, reward containers, and map placements.
  • Test equip, use, decay, trade, loss, and persistence behavior on the target server profile.

Reference boundary and change control

A correction to this entry should cite the exact deployed item definition, commit, server documentation, or reproducible live test. Screenshots can show appearance or a tooltip, but they do not independently prove hidden chance values, script branches, or database state. Keeping those evidence layers separate prevents a historical item ID or one server's custom value from being mislabeled as universal Red crystal fragment behavior.

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Server names, protocol labels, and map labels do not guarantee matching mechanics. Use these filters to find candidates, then verify the listing, owner documentation, and deployed ruleset.

red crystal fragmentTFS 1.6General items