Bestiary & Monsterssource backed9 minute read

Renegade Quara Hydromancer

Renegade Quara Hydromancer is a TFS 1.6 creature profile with 2,000 health, 1,800 experience, 2 configured attacks, and 19 loot entries. This reference traces behavior, elements, immunities, summons, and configured drops.

Reference profileTFS 1.6 monster-data reference
Reviewed
Evidence4 primary references

At a glance

Quick facts

Health
2,000
Experience
1,800
Speed
490
Race
blood
Attacks
2
Loot entries
19
Bestiary class
Aquatic
Reference profile
TFS 1.6

Reading the Renegade Quara Hydromancer encounter

Before a player meets Renegade Quara Hydromancer on the map, the source profile already sketches the encounter: 2,000 health, 1,800 experience, 2 configured attack entries and a largest raw XML bound of 90, and no single movement flag that tells the whole encounter story.

Renegade Quara Hydromancer's clearest weakness lead is Energy and Earth. With no additional positive elemental modifier recorded here, the practical hunt still turns on positioning, supply depth, neighboring creatures, and the target server's scripts rather than on one attractive damage label.

platinum coin has the strongest configured loot roll on Renegade Quara Hydromancer's TFS table at 80.39%, with up to 4 per successful entry. Profit, however, is a long conversation between kill speed, supply cost, route density, market demand, and the server's loot multiplier.

Renegade Quara Hydromancer statistics and identity

Renegade Quara Hydromancer is defined with 2,000 maximum health, 1,800 base experience, and speed 490 in TFS 1.6. The displayed experience is the creature definition's base value before stages, stamina, party sharing, boosts, prey, server rates, or event multipliers. Server owners can edit these values without changing the creature name.

Renegade Quara Hydromancer core statistics
StatisticValueInterpretation
Maximum health2,000Configured health pool
Base experience1,800Award before external multipliers
Speed490Engine movement-speed input
RacebloodCorpse and effect classification
Race ID1098Bestiary or protocol reference when present
Maximum configured attack bound90Largest absolute XML min/max value; not a guaranteed final hit

Behavior, targeting, and movement

Its target-distance setting favors adjacent engagement, although configured beams, waves, or ranged attacks can still reach farther. Negative element modifiers identify increased incoming damage from Energy, Earth in this profile. Target-change chance, static-attack preference, push permissions, pathfinding, field walking, summons, and scripted abilities collectively determine behavior. The flags below are direct configuration values; they should be read together instead of treating one flag as a complete artificial-intelligence description.

Renegade Quara Hydromancer behavior flags
FlagConfigured value
IgnorespawnblockYes
PushableNo
CanpushitemsYes
CanpushcreaturesYes
Staticattack90
TargetdistanceYes
CanwalkonenergyNo
CanwalkonfireYes
CanwalkonpoisonNo

Attack cycle and combat pressure

Renegade Quara Hydromancer has 2 attack entries in its XML definition. Chance is evaluated within the listed interval by the engine; min and max values are source-level damage inputs and can be changed by scripts, armor rules, resistance, PvP modifiers, conditions, or custom combat callbacks. Range, radius, beam length, spread, target flags, and visual effects reveal the intended shape but do not replace a live positioning test.

Renegade Quara Hydromancer configured attacks
AttackChance and intervalRaw damage rangeRange or areaEffects
MeleeEvery 2 seconds0-90Adjacent or script-definedNo extra XML effect attribute
Speed15% per 2 seconds0-07Area Effect: redshimmer

Defense, elements, and immunities

The defense profile separates base defense and armor from elemental percentages and explicit immunities. In TFS 1.6, a positive monster element percentage reduces incoming damage of that element, while a negative percentage increases it. Current official strength and weakness labels are shown as categories without inventing a percentage. Custom servers can change those values, bypass them in scripts, or add encounter phases.

Renegade Quara Hydromancer defensive profile
Defense layerValueMeaning
Armor30Base defense profile
Energy-25%Vulnerability
Earth-10%Vulnerability
FireImmuneCondition or damage immunity
DrownImmuneCondition or damage immunity
IceImmuneCondition or damage immunity
ParalyzeImmuneCondition or damage immunity
InvisibleImmuneCondition or damage immunity
DrunkImmuneCondition or damage immunity

Complete configured loot table

Renegade Quara Hydromancer contains 19 flattened loot entries. Base chance is shown against the TFS 100,000-point scale, where 100,000 means 100% before external loot multipliers. Count maximum is the upper stack bound when a successful roll creates a stackable item. Nested container contents are preserved as individual rows in the source data.

Renegade Quara Hydromancer loot
ItemItem IDBase chanceMaximum count
platinum coin215280.39%4
quara eye1244417.96%1
mind stone217810.60%1
small emerald21497.21%2
shrimp26707.10%1
small topaz99706.57%2
great mana potion75905.78%2
spirit cloak88705.19%1
great health potion75915.14%2
green piece of cloth59103.02%1
yellow piece of cloth59142.92%1
green crystal shard184152.60%1
life ring21681.96%1
fish fin58951.27%1
giant shimmering pearl (green)76321.22%1
wand of cosmic energy21891.11%1
knight armor24760.689%1
green gem21550.530%1
giant shimmering pearl76320.053%1

Hunting plan and server verification

A safe hunting recommendation for Renegade Quara Hydromancer must combine the available profile with spawn density, neighboring creatures, terrain, access, vocation, skills, equipment, supplies, latency, death penalty, and the target server's rates. No universal level bracket can be authenticated from a creature-library or monster XML record alone. Use the largest configured attack bounds as stress-test inputs, account for simultaneous attacks and summons, then verify the actual spawn. Present a level recommendation only with that profile and evidence attached.

  • Confirm health, experience, attack intervals, and elemental modifiers against the deployed monster file.
  • Inspect the map spawn file for count, radius, placement, and respawn interval; those values are not stored in this monster definition.
  • Test line of sight, diagonal movement, field walking, target switching, fleeing, summons, and push behavior.
  • Record corpse loot over a statistically meaningful sample before evaluating a customized loot rate.
  • Publish the server profile and review date with any route, level range, profit estimate, or supply recommendation.

Apply the guide

Find servers using this profile

Server names, protocol labels, and map labels do not guarantee matching mechanics. Use these filters to find candidates, then verify the listing, owner documentation, and deployed ruleset.

Renegade Quara HydromancerAquaticblood