Equipment & Itemssource backed6 minute read

Magma coat

Magma coat is documented as armor across 1 item identifier in pinned TFS 1.6 data, with XML attributes, exact configured drops, and current official creature-library loot mentions traced separately.

Reference profileTFS 1.6 item-data reference
Reviewed
Evidence3 primary references

At a glance

Quick facts

Classification
Armor
Identifiers
1 across 1 XML definitions
Item ID reference
7899
Defined attributes
5
TFS loot sources
19
Official loot mentions
1
Source profile
TFS 1.6

Magma coat in the hands of a player

Every item carries two stories: what the player sees and what the server executes. For Magma coat, the second story begins with item ID 7899, 1 source definition, and Absorb Percent Fire, Absorb Percent Ice, Armor, Slot Type, and Weight.

Magma coat sits in a category where one armor value can dominate the conversation. A useful comparison also weighs slot competition, weight, elemental modifiers, vocation gates, and any upgrade layer the target server adds.

Scarlett Etzel is the clearest configured acquisition lead for Magma coat in this profile, with a base roll of 17.39% and a maximum stack of 1. That is a lead, not a promise: global loot rates, events, prey-style systems, custom callbacks, and a different deployed data pack can change the result.

Magma coat identity and identifiers

Magma coat appears in the pinned item registry under 1 concrete identifier value. This page groups definitions that share the exact source name so readers can compare alternate graphics, transformation states, map variants, or legacy identifiers without treating each numeric ID as a different search topic. The identifiers are engine references, not proof that every Open Tibia server exposes every variant to players.

Magma coat source variants
Item ID or rangeArticleVariant attributes
7899aWeight: 22.50 oz (2250 source units); Armor: 11; Absorb Percent Fire: 8; Absorb Percent Ice: -8; Slot Type: body

Attributes and mechanical meaning

Magma coat is classified here as armor from its name and declared XML attributes. Its armor value contributes to the random armor block produced by the equipped armor slots. The slot declaration controls where the item can be equipped and prevents it from occupying unrelated equipment slots. Exact behavior can be supplemented or overridden by the server binary, the OTB item registry, Lua actions, movement events, decay handlers, imbuement systems, or custom upgrade code.

Magma coat normalized attributes
AttributeSource valueCoverage
Absorb Percent Fire8Defined on 1 source entry
Absorb Percent Ice-8Defined on 1 source entry
Armor11Defined on 1 source entry
Slot TypebodyDefined on 1 source entry
Weight22.50 oz (2250 source units)Defined on 1 source entry

Acquisition and recorded loot sources

Magma coat is referenced by 19 configured TFS monster loot entries and 1 current official creature-library mention. Exact percentages below come only from the TFS 100,000-point loot scale, before any server-wide loot-rate multiplier, stamina rule, prey bonus, event modifier, or owner customization. Official library mentions are kept separate because that source does not publish a probability.

Magma coat monster loot references
MonsterBase chanceMaximum countSource units
Scarlett Etzel17.39%117391/100,000
Burning Book11.81%111811/100,000
King Zelos9.34%19341/100,000
Gaz'haragoth7.14%17143/100,000
Manticore2.82%12824/100,000
True Dawnfire Asura2.06%12059/100,000
The Imperor2.00%12000/100,000
Mazoran1.00%11000/100,000
Hellhound0.985%1985/100,000
Guardian Of Tales0.851%1851/100,000
Fire Overlord0.819%1819/100,000
Weeper0.790%1790/100,000
Shaburak Prince0.714%1714/100,000
Hellfire Fighter0.470%1470/100,000
Lava Golem0.428%1428/100,000
Dawnfire Asura0.421%1421/100,000
Diabolic Imp0.355%1355/100,000
Vulcongra0.170%1170/100,000
Shaburak Lord0.100%1100/100,000
Magma coat current official loot mentions
CreatureEvidenceDrop chance
Burning BookNamed by the official creature libraryNo probability published

Progression, use, and comparison

Evaluate Magma coat against alternatives in the same armor class by comparing only attributes that the active server actually implements. For combat equipment, attack, defense, armor, elemental protection, skill modifiers, vocation restrictions, level requirements, charges, and weight can all change the practical result. For world objects and general items, the decisive behavior is more often an action, movement event, unique ID, or map placement that cannot be inferred from the display name alone.

  • Confirm the live item identifier before importing Magma coat into an editor, script, reward, or shop.
  • Compare XML attributes with the deployed OTB registry and any upgrade, tier, imbuement, or rarity layer.
  • Trace acquisition through monster files, NPC scripts, quest scripts, reward containers, and map placements.
  • Test equip, use, decay, trade, loss, and persistence behavior on the target server profile.

Reference boundary and change control

A correction to this entry should cite the exact deployed item definition, commit, server documentation, or reproducible live test. Screenshots can show appearance or a tooltip, but they do not independently prove hidden chance values, script branches, or database state. Keeping those evidence layers separate prevents a historical item ID or one server's custom value from being mislabeled as universal Magma coat behavior.

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Find servers using this profile

Server names, protocol labels, and map labels do not guarantee matching mechanics. Use these filters to find candidates, then verify the listing, owner documentation, and deployed ruleset.

magma coatTFS 1.6Armor