Bestiary & Monsterssource backed9 minute read

Minotaur Cult Follower

Minotaur Cult Follower is a TFS 1.6 creature profile with 1,600 health, 950 experience, 2 configured attacks, and 24 loot entries. This reference traces behavior, elements, immunities, summons, and configured drops alongside current official library facts.

Reference profileTFS 1.6 data with current official comparison
Reviewed
Evidence7 primary references

At a glance

Quick facts

Health
1,600
Experience
950
Speed
230
Race
blood
Attacks
2
Loot entries
24
Bestiary class
Humanoid
Reference profile
TFS 1.6
Official profile observed
2026-08-02

Reading the Minotaur Cult Follower encounter

On paper, Minotaur Cult Follower is 1,600 health and 950 experience. In a corridor, those numbers gain teeth through 2 configured attack entries and a largest raw XML bound of 250, no single movement flag that tells the whole encounter story, and the terrain around the spawn.

Minotaur Cult Follower's elemental profile rewards deliberate spell and weapon choices. The clearest weakness lead is Ice and Death, while Fire and Holy carry positive resistance in this source. Pull size, line of sight, neighboring creatures, and simultaneous attack timing still decide whether that theoretical edge survives contact with the spawn.

gold coin has the strongest configured loot roll on Minotaur Cult Follower's TFS table at 100.00%, with up to 155 per successful entry. Profit, however, is a long conversation between kill speed, supply cost, route density, market demand, and the server's loot multiplier.

Minotaur Cult Follower statistics and identity

Minotaur Cult Follower is defined with 1,600 maximum health, 950 base experience, and speed 230 in TFS 1.6. The displayed experience is the creature definition's base value before stages, stamina, party sharing, boosts, prey, server rates, or event multipliers. The current official library separately reports 1,600 hitpoints and 950, so differences remain visible instead of being silently merged.

Minotaur Cult Follower core statistics
StatisticValueInterpretation
Maximum health1,600Configured health pool
Base experience950Award before external multipliers
Speed230Engine movement-speed input
RacebloodCorpse and effect classification
Race ID1508Bestiary or protocol reference when present
Maximum configured attack bound250Largest absolute XML min/max value; not a guaranteed final hit
Official-library hitpoints1,600Current official profile
Official-library experience950Current official profile

Behavior, targeting, and movement

Its target-distance setting favors adjacent engagement, although configured beams, waves, or ranged attacks can still reach farther. Negative element modifiers identify increased incoming damage from Ice, Death in this profile. Positive element modifiers reduce incoming Fire, Holy damage before final health loss. Target-change chance, static-attack preference, push permissions, pathfinding, field walking, summons, and scripted abilities collectively determine behavior. The flags below are direct configuration values; they should be read together instead of treating one flag as a complete artificial-intelligence description.

Minotaur Cult Follower behavior flags
FlagConfigured value
PushableNo
CanpushitemsYes
CanpushcreaturesYes
Staticattack90
TargetdistanceYes
CanwalkonenergyNo
CanwalkonfireNo
CanwalkonpoisonNo

Attack cycle and combat pressure

Minotaur Cult Follower has 2 attack entries in its XML definition. Chance is evaluated within the listed interval by the engine; min and max values are source-level damage inputs and can be changed by scripts, armor rules, resistance, PvP modifiers, conditions, or custom combat callbacks. Range, radius, beam length, spread, target flags, and visual effects reveal the intended shape but do not replace a live positioning test.

Minotaur Cult Follower configured attacks
AttackChance and intervalRaw damage rangeRange or areaEffects
MeleeEvery 2 seconds0-150Adjacent or script-definedNo extra XML effect attribute
Physical20% per 2 seconds180-2507Area Effect: explosionarea

Defense, elements, and immunities

The defense profile separates base defense and armor from elemental percentages and explicit immunities. In TFS 1.6, a positive monster element percentage reduces incoming damage of that element, while a negative percentage increases it. Current official strength and weakness labels are shown as categories without inventing a percentage. Custom servers can change those values, bypass them in scripts, or add encounter phases.

Minotaur Cult Follower defensive profile
Defense layerValueMeaning
Armor32Base defense profile
Fire20%Resistance
Ice-10%Vulnerability
Holy10%Resistance
Death-10%Vulnerability
InvisibleImmuneCondition or damage immunity
DrunkImmuneCondition or damage immunity
FireStrongCurrent official library category; no percentage published
HolyStrongCurrent official library category; no percentage published
DeathWeakCurrent official library category; no percentage published
IceWeakCurrent official library category; no percentage published

Complete configured loot table

Minotaur Cult Follower contains 24 flattened loot entries. Base chance is shown against the TFS 100,000-point scale, where 100,000 means 100% before external loot multipliers. Count maximum is the upper stack bound when a successful roll creates a stackable item. Nested container contents are preserved as individual rows in the source data.

Minotaur Cult Follower loot
ItemItem IDBase chanceMaximum count
gold coin2148100.00%155
platinum coin215265.10%3
ham267159.36%1
cowbell2357522.23%1
plate shield251020.07%1
cultish robe1055615.20%1
bronze amulet217215.04%1
minotaur horn1242814.20%2
mino shield2354612.37%1
minotaur leather587811.78%1
great health potion759111.78%1
meat26667.70%1
ring of healing22143.27%1
small emerald21493.15%2
small ruby21473.13%2
small amethyst21502.96%2
small topaz99702.73%2
mino lance235451.90%1
gold ingot99710.977%1
red piece of cloth59110.902%1
warrior helmet24750.530%1
yellow gem21540.223%1
minotaur trophy74010.205%1
red gem21560.149%1
Minotaur Cult Follower current official named loot
ItemOfficial evidenceProbability
bronze amuletsNamed lootNo exact chance published
cowbellsNamed lootNo exact chance published
cultish robesNamed lootNo exact chance published
gold coinsNamed lootNo exact chance published
great health potionsNamed lootNo exact chance published
hamNamed lootNo exact chance published
mino shieldsNamed lootNo exact chance published
minotaur hornsNamed lootNo exact chance published
minotaur leatherNamed lootNo exact chance published
plate shieldsNamed lootNo exact chance published
platinum coinsNamed lootNo exact chance published

Hunting plan and server verification

A safe hunting recommendation for Minotaur Cult Follower must combine the available profile with spawn density, neighboring creatures, terrain, access, vocation, skills, equipment, supplies, latency, death penalty, and the target server's rates. No universal level bracket can be authenticated from a creature-library or monster XML record alone. Use the largest configured attack bounds as stress-test inputs, account for simultaneous attacks and summons, then verify the actual spawn. Present a level recommendation only with that profile and evidence attached.

  • Confirm health, experience, attack intervals, and elemental modifiers against the deployed monster file.
  • Inspect the map spawn file for count, radius, placement, and respawn interval; those values are not stored in this monster definition.
  • Test line of sight, diagonal movement, field walking, target switching, fleeing, summons, and push behavior.
  • Record corpse loot over a statistically meaningful sample before evaluating a customized loot rate.
  • Publish the server profile and review date with any route, level range, profit estimate, or supply recommendation.

Apply the guide

Find servers using this profile

Server names, protocol labels, and map labels do not guarantee matching mechanics. Use these filters to find candidates, then verify the listing, owner documentation, and deployed ruleset.

Minotaur Cult FollowerHumanoidblood