Equipment & Itemssource backed6 minute read

Warrior helmet

Warrior helmet is documented as armor across 1 item identifier in pinned TFS 1.6 data, with XML attributes, exact configured drops, and current official creature-library loot mentions traced separately.

Reference profileTFS 1.6 item-data reference
Reviewed
Evidence3 primary references

At a glance

Quick facts

Classification
Armor
Identifiers
1 across 1 XML definitions
Item ID reference
2475
Defined attributes
3
TFS loot sources
19
Official loot mentions
1
Source profile
TFS 1.6

Warrior helmet in the hands of a player

The useful question about Warrior helmet is not merely "what is its ID?" The registry answers with item ID 2475, then adds Armor, Slot Type, and Weight and a armor role that still depends on the deployed ruleset.

Warrior helmet sits in a category where one armor value can dominate the conversation. A useful comparison also weighs slot competition, weight, elemental modifiers, vocation gates, and any upgrade layer the target server adds.

The Many is the clearest configured acquisition lead for Warrior helmet in this profile, with a base roll of 75.50% and a maximum stack of 1. That is a lead, not a promise: global loot rates, events, prey-style systems, custom callbacks, and a different deployed data pack can change the result.

Warrior helmet identity and identifiers

Warrior helmet appears in the pinned item registry under 1 concrete identifier value. This page groups definitions that share the exact source name so readers can compare alternate graphics, transformation states, map variants, or legacy identifiers without treating each numeric ID as a different search topic. The identifiers are engine references, not proof that every Open Tibia server exposes every variant to players.

Warrior helmet source variants
Item ID or rangeArticleVariant attributes
2475aWeight: 68.00 oz (6800 source units); Armor: 8; Slot Type: head

Attributes and mechanical meaning

Warrior helmet is classified here as armor from its name and declared XML attributes. Its armor value contributes to the random armor block produced by the equipped armor slots. The slot declaration controls where the item can be equipped and prevents it from occupying unrelated equipment slots. Exact behavior can be supplemented or overridden by the server binary, the OTB item registry, Lua actions, movement events, decay handlers, imbuement systems, or custom upgrade code.

Warrior helmet normalized attributes
AttributeSource valueCoverage
Armor8Defined on 1 source entry
Slot TypeheadDefined on 1 source entry
Weight68.00 oz (6800 source units)Defined on 1 source entry

Acquisition and recorded loot sources

Warrior helmet is referenced by 19 configured TFS monster loot entries and 1 current official creature-library mention. Exact percentages below come only from the TFS 100,000-point loot scale, before any server-wide loot-rate multiplier, stamina rule, prey bonus, event modifier, or owner customization. Official library mentions are kept separate because that source does not publish a probability.

Warrior helmet monster loot references
MonsterBase chanceMaximum countSource units
The Many75.50%175500/100,000
Ushuriel19.41%119412/100,000
Earl Osam16.49%116489/100,000
Orc Cult Fanatic10.91%110908/100,000
Black Knight4.70%14703/100,000
Terrorsleep1.65%11650/100,000
Quara Pincher1.48%11481/100,000
Renegade Quara Pincher1.43%11431/100,000
Hellspawn1.40%11397/100,000
Hydra0.823%1823/100,000
Minotaur Amazon0.701%1701/100,000
Minotaur Invader0.596%1596/100,000
Serpent Spawn0.564%1564/100,000
Minotaur Cult Follower0.530%1530/100,000
Enslaved Dwarf0.325%1325/100,000
Cult Enforcer0.180%1180/100,000
Renegade Orc0.160%1160/100,000
Vicious Squire0.123%1123/100,000
Orc Leader0.114%1114/100,000
Warrior helmet current official loot mentions
CreatureEvidenceDrop chance
Orc Cult FanaticNamed by the official creature libraryNo probability published

Progression, use, and comparison

Evaluate Warrior helmet against alternatives in the same armor class by comparing only attributes that the active server actually implements. For combat equipment, attack, defense, armor, elemental protection, skill modifiers, vocation restrictions, level requirements, charges, and weight can all change the practical result. For world objects and general items, the decisive behavior is more often an action, movement event, unique ID, or map placement that cannot be inferred from the display name alone.

  • Confirm the live item identifier before importing Warrior helmet into an editor, script, reward, or shop.
  • Compare XML attributes with the deployed OTB registry and any upgrade, tier, imbuement, or rarity layer.
  • Trace acquisition through monster files, NPC scripts, quest scripts, reward containers, and map placements.
  • Test equip, use, decay, trade, loss, and persistence behavior on the target server profile.

Reference boundary and change control

A correction to this entry should cite the exact deployed item definition, commit, server documentation, or reproducible live test. Screenshots can show appearance or a tooltip, but they do not independently prove hidden chance values, script branches, or database state. Keeping those evidence layers separate prevents a historical item ID or one server's custom value from being mislabeled as universal Warrior helmet behavior.

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Find servers using this profile

Server names, protocol labels, and map labels do not guarantee matching mechanics. Use these filters to find candidates, then verify the listing, owner documentation, and deployed ruleset.

warrior helmetTFS 1.6Armor