Equipment & Itemssource backed6 minute read

Green mushroom

Green mushroom is documented as general items across 1 item identifier in pinned TFS 1.6 data, with XML attributes, exact configured drops, and current official creature-library loot mentions traced separately.

Reference profileTFS 1.6 item-data reference
Reviewed
Evidence6 primary references

At a glance

Quick facts

Classification
General items
Identifiers
1 across 1 XML definitions
Item ID reference
2796
Defined attributes
1
TFS loot sources
20
Official loot mentions
6
Source profile
TFS 1.6

Green mushroom in the hands of a player

The useful question about Green mushroom is not merely "what is its ID?" The registry answers with item ID 2796, then adds Weight and a general items role that still depends on the deployed ruleset.

Green mushroom belongs to a broad item family, so its purpose cannot be read safely from the name alone. The registry, scripts, map, and target server rules complete the picture.

Demodras is the clearest configured acquisition lead for Green mushroom in this profile, with a base roll of 25.64% and a maximum stack of 7. That is a lead, not a promise: global loot rates, events, prey-style systems, custom callbacks, and a different deployed data pack can change the result.

Green mushroom identity and identifiers

Green mushroom appears in the pinned item registry under 1 concrete identifier value. This page groups definitions that share the exact source name so readers can compare alternate graphics, transformation states, map variants, or legacy identifiers without treating each numeric ID as a different search topic. The identifiers are engine references, not proof that every Open Tibia server exposes every variant to players.

Green mushroom source variants
Item ID or rangeArticleVariant attributes
2796aWeight: 0.10 oz (10 source units)

Attributes and mechanical meaning

Green mushroom is classified here as general items from its name and declared XML attributes. The XML entry establishes the identifiers and attributes shown here, while interaction behavior can also come from the binary item registry, movement events, actions, and server scripts. Exact behavior can be supplemented or overridden by the server binary, the OTB item registry, Lua actions, movement events, decay handlers, imbuement systems, or custom upgrade code.

Green mushroom normalized attributes
AttributeSource valueCoverage
Weight0.10 oz (10 source units)Defined on 1 source entry

Acquisition and recorded loot sources

Green mushroom is referenced by 20 configured TFS monster loot entries and 6 current official creature-library mentions. Exact percentages below come only from the TFS 100,000-point loot scale, before any server-wide loot-rate multiplier, stamina rule, prey bonus, event modifier, or owner customization. Official library mentions are kept separate because that source does not publish a probability.

Green mushroom monster loot references
MonsterBase chanceMaximum countSource units
Demodras25.64%725641/100,000
Necropharus25.00%125000/100,000
Deepworm18.52%118522/100,000
Serpent Spawn18.30%118300/100,000
The Noxious Spawn16.44%116438/100,000
Frost Dragon12.15%112151/100,000
Dragon Lord12.12%112120/100,000
Grimeleech11.15%511150/100,000
Glooth Anemone3.18%13180/100,000
Wailing Widow2.99%12986/100,000
Pixie1.79%11794/100,000
Golden Servant Replica1.63%11634/100,000
Golden Servant1.51%11510/100,000
Necromancer1.47%11470/100,000
Bonebeast1.45%11450/100,000
Mutated Rat1.37%11370/100,000
Swan Maiden1.31%11312/100,000
Ice Witch1.31%11310/100,000
Dreadbeast0.650%1650/100,000
Dragon Lord Hatchling0.560%1560/100,000
Green mushroom current official loot mentions
CreatureEvidenceDrop chance
DeepwormNamed by the official creature libraryNo probability published
Dragon LordNamed by the official creature libraryNo probability published
Exotic BatNamed by the official creature libraryNo probability published
Frost DragonNamed by the official creature libraryNo probability published
GrimeleechNamed by the official creature libraryNo probability published
Serpent SpawnNamed by the official creature libraryNo probability published

Progression, use, and comparison

Evaluate Green mushroom against alternatives in the same general items class by comparing only attributes that the active server actually implements. For combat equipment, attack, defense, armor, elemental protection, skill modifiers, vocation restrictions, level requirements, charges, and weight can all change the practical result. For world objects and general items, the decisive behavior is more often an action, movement event, unique ID, or map placement that cannot be inferred from the display name alone.

  • Confirm the live item identifier before importing Green mushroom into an editor, script, reward, or shop.
  • Compare XML attributes with the deployed OTB registry and any upgrade, tier, imbuement, or rarity layer.
  • Trace acquisition through monster files, NPC scripts, quest scripts, reward containers, and map placements.
  • Test equip, use, decay, trade, loss, and persistence behavior on the target server profile.

Reference boundary and change control

A correction to this entry should cite the exact deployed item definition, commit, server documentation, or reproducible live test. Screenshots can show appearance or a tooltip, but they do not independently prove hidden chance values, script branches, or database state. Keeping those evidence layers separate prevents a historical item ID or one server's custom value from being mislabeled as universal Green mushroom behavior.

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Find servers using this profile

Server names, protocol labels, and map labels do not guarantee matching mechanics. Use these filters to find candidates, then verify the listing, owner documentation, and deployed ruleset.

green mushroomTFS 1.6General items