Equipment & Itemssource backed6 minute read

Ring of red plasma

Ring of red plasma is documented as equipment across 2 item identifiers in pinned TFS 1.6 data, with XML attributes, exact configured drops, and current official creature-library loot mentions traced separately.

Reference profileTFS 1.6 item-data reference
Reviewed
Evidence2 primary references

At a glance

Quick facts

Classification
Equipment
Identifiers
2 across 2 XML definitions
Item ID reference
26189, 26190
Defined attributes
13
TFS loot sources
11
Official loot mentions
0
Source profile
TFS 1.6

Ring of red plasma in the hands of a player

Every item carries two stories: what the player sees and what the server executes. For Ring of red plasma, the second story begins with 2 identifiers beginning with 26189, 2 source definitions, and Absorb Percent Physical, Decay To, Duration, Showduration, and Skill Axe.

Ring of red plasma earns an equipment slot only when its whole trade-off makes sense. A headline statistic matters, but so do weight, restrictions, secondary modifiers, loss risk, and the alternatives displaced by equipping it.

Duke Krule is the clearest configured acquisition lead for Ring of red plasma in this profile, with a base roll of 100.00% and a maximum stack of 1. That is a lead, not a promise: global loot rates, events, prey-style systems, custom callbacks, and a different deployed data pack can change the result.

Ring of red plasma identity and identifiers

Ring of red plasma appears in the pinned item registry under 2 concrete identifier values. This page groups definitions that share the exact source name so readers can compare alternate graphics, transformation states, map variants, or legacy identifiers without treating each numeric ID as a different search topic. The identifiers are engine references, not proof that every Open Tibia server exposes every variant to players.

Ring of red plasma source variants
Item ID or rangeArticleVariant attributes
26189aWeight: 0.90 oz (90 source units); Slot Type: ring; Transform Equip To: 26190; Stopduration: Yes; Showduration: Yes; Supply: Yes
26190aWeight: 0.90 oz (90 source units); Slot Type: ring; Decay To: No; Duration: 1800; Skill Sword: 3; Skill Club: 3; Skill Axe: 3; Absorb Percent Physical: 3; Showduration: Yes; Transform De Equip To: 26189

Attributes and mechanical meaning

Ring of red plasma is classified here as equipment from its name and declared XML attributes. The slot declaration controls where the item can be equipped and prevents it from occupying unrelated equipment slots. Decay attributes describe a timed state transition; private servers can change both the destination item and the duration. Exact behavior can be supplemented or overridden by the server binary, the OTB item registry, Lua actions, movement events, decay handlers, imbuement systems, or custom upgrade code.

Ring of red plasma normalized attributes
AttributeSource valueCoverage
Absorb Percent Physical3Defined on 1 source entries
Decay ToNoDefined on 1 source entries
Duration1800Defined on 1 source entries
ShowdurationYesDefined on 2 source entries
Skill Axe3Defined on 1 source entries
Skill Club3Defined on 1 source entries
Skill Sword3Defined on 1 source entries
Slot TyperingDefined on 2 source entries
StopdurationYesDefined on 1 source entries
SupplyYesDefined on 1 source entries
Transform De Equip To26189Defined on 1 source entries
Transform Equip To26190Defined on 1 source entries
Weight0.90 oz (90 source units)Defined on 2 source entries

Acquisition and recorded loot sources

Ring of red plasma is referenced by 11 configured TFS monster loot entries and 0 current official creature-library mentions. Exact percentages below come only from the TFS 100,000-point loot scale, before any server-wide loot-rate multiplier, stamina rule, prey bonus, event modifier, or owner customization. Official library mentions are kept separate because that source does not publish a probability.

Ring of red plasma monster loot references
MonsterBase chanceMaximum countSource units
Duke Krule100.00%1100000/100,000
Lord Azaram12.73%112727/100,000
The Last Lore Keeper12.69%112687/100,000
Sir Baeloc12.00%112000/100,000
Earl Osam7.98%17979/100,000
King Zelos6.87%16868/100,000
Count Vlarkorth5.71%15714/100,000
The Scourge Of Oblivion5.41%15405/100,000
Brain Squid2.89%12892/100,000
Cobra Scout0.581%1581/100,000
Sparkion0.400%1400/100,000

Progression, use, and comparison

Evaluate Ring of red plasma against alternatives in the same equipment class by comparing only attributes that the active server actually implements. For combat equipment, attack, defense, armor, elemental protection, skill modifiers, vocation restrictions, level requirements, charges, and weight can all change the practical result. For world objects and general items, the decisive behavior is more often an action, movement event, unique ID, or map placement that cannot be inferred from the display name alone.

  • Confirm the live item identifier before importing Ring of red plasma into an editor, script, reward, or shop.
  • Compare XML attributes with the deployed OTB registry and any upgrade, tier, imbuement, or rarity layer.
  • Trace acquisition through monster files, NPC scripts, quest scripts, reward containers, and map placements.
  • Test equip, use, decay, trade, loss, and persistence behavior on the target server profile.

Reference boundary and change control

A correction to this entry should cite the exact deployed item definition, commit, server documentation, or reproducible live test. Screenshots can show appearance or a tooltip, but they do not independently prove hidden chance values, script branches, or database state. Keeping those evidence layers separate prevents a historical item ID or one server's custom value from being mislabeled as universal Ring of red plasma behavior.

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Find servers using this profile

Server names, protocol labels, and map labels do not guarantee matching mechanics. Use these filters to find candidates, then verify the listing, owner documentation, and deployed ruleset.

ring of red plasmaTFS 1.6Equipment