Bestiary & Monsterssource backed9 minute read

Renegade Quara Pincher

Renegade Quara Pincher is a TFS 1.6 creature profile with 2,800 health, 2,200 experience, 2 configured attacks, and 19 loot entries. This reference traces behavior, elements, immunities, summons, and configured drops.

Reference profileTFS 1.6 monster-data reference
Reviewed
Evidence4 primary references

At a glance

Quick facts

Health
2,800
Experience
2,200
Speed
396
Race
blood
Attacks
2
Loot entries
19
Bestiary class
Aquatic
Reference profile
TFS 1.6

Reading the Renegade Quara Pincher encounter

A bestiary number becomes meaningful only when it changes a decision. Renegade Quara Pincher brings 2,800 health, 2,200 base experience, 2 configured attack entries and a largest raw XML bound of 340, and no single movement flag that tells the whole encounter story.

Renegade Quara Pincher's clearest weakness lead is Energy and Earth. With no additional positive elemental modifier recorded here, the practical hunt still turns on positioning, supply depth, neighboring creatures, and the target server's scripts rather than on one attractive damage label.

platinum coin has the strongest configured loot roll on Renegade Quara Pincher's TFS table at 80.48%, with up to 5 per successful entry. Profit, however, is a long conversation between kill speed, supply cost, route density, market demand, and the server's loot multiplier.

Renegade Quara Pincher statistics and identity

Renegade Quara Pincher is defined with 2,800 maximum health, 2,200 base experience, and speed 396 in TFS 1.6. The displayed experience is the creature definition's base value before stages, stamina, party sharing, boosts, prey, server rates, or event multipliers. Server owners can edit these values without changing the creature name.

Renegade Quara Pincher core statistics
StatisticValueInterpretation
Maximum health2,800Configured health pool
Base experience2,200Award before external multipliers
Speed396Engine movement-speed input
RacebloodCorpse and effect classification
Race ID1100Bestiary or protocol reference when present
Maximum configured attack bound340Largest absolute XML min/max value; not a guaranteed final hit

Behavior, targeting, and movement

Its target-distance setting favors adjacent engagement, although configured beams, waves, or ranged attacks can still reach farther. Negative element modifiers identify increased incoming damage from Energy, Earth in this profile. Target-change chance, static-attack preference, push permissions, pathfinding, field walking, summons, and scripted abilities collectively determine behavior. The flags below are direct configuration values; they should be read together instead of treating one flag as a complete artificial-intelligence description.

Renegade Quara Pincher behavior flags
FlagConfigured value
IgnorespawnblockYes
PushableNo
CanpushitemsYes
CanpushcreaturesYes
Staticattack90
TargetdistanceYes
CanwalkonenergyNo
CanwalkonfireYes
CanwalkonpoisonNo

Attack cycle and combat pressure

Renegade Quara Pincher has 2 attack entries in its XML definition. Chance is evaluated within the listed interval by the engine; min and max values are source-level damage inputs and can be changed by scripts, armor rules, resistance, PvP modifiers, conditions, or custom combat callbacks. Range, radius, beam length, spread, target flags, and visual effects reveal the intended shape but do not replace a live positioning test.

Renegade Quara Pincher configured attacks
AttackChance and intervalRaw damage rangeRange or areaEffects
MeleeEvery 2 seconds0-340Adjacent or script-definedNo extra XML effect attribute
Speed20% per 2 seconds0-01Area Effect: redshimmer

Defense, elements, and immunities

The defense profile separates base defense and armor from elemental percentages and explicit immunities. In TFS 1.6, a positive monster element percentage reduces incoming damage of that element, while a negative percentage increases it. Current official strength and weakness labels are shown as categories without inventing a percentage. Custom servers can change those values, bypass them in scripts, or add encounter phases.

Renegade Quara Pincher defensive profile
Defense layerValueMeaning
Armor85Base defense profile
Energy-25%Vulnerability
Earth-10%Vulnerability
FireImmuneCondition or damage immunity
DrownImmuneCondition or damage immunity
IceImmuneCondition or damage immunity
ParalyzeImmuneCondition or damage immunity
InvisibleImmuneCondition or damage immunity
DrunkImmuneCondition or damage immunity

Complete configured loot table

Renegade Quara Pincher contains 19 flattened loot entries. Base chance is shown against the TFS 100,000-point scale, where 100,000 means 100% before external loot multipliers. Count maximum is the upper stack bound when a successful roll creates a stackable item. Nested container contents are preserved as individual rows in the source data.

Renegade Quara Pincher loot
ItemItem IDBase chanceMaximum count
platinum coin215280.48%5
quara pincers1244618.55%1
great mana potion759010.17%2
great health potion75919.04%2
small ruby21478.48%2
small diamond21457.67%2
mind stone21786.03%1
red gem21565.77%1
shrimp26705.11%1
vortex bolt156494.04%5
giant shimmering pearl (brown)76331.58%1
fish fin58951.53%1
warrior helmet24751.43%1
time ring21690.511%1
crown armor24870.358%1
talon21510.255%1
glacier robe78970.204%1
giant shrimp133050.102%1
twiceslicer126130.051%1

Hunting plan and server verification

A safe hunting recommendation for Renegade Quara Pincher must combine the available profile with spawn density, neighboring creatures, terrain, access, vocation, skills, equipment, supplies, latency, death penalty, and the target server's rates. No universal level bracket can be authenticated from a creature-library or monster XML record alone. Use the largest configured attack bounds as stress-test inputs, account for simultaneous attacks and summons, then verify the actual spawn. Present a level recommendation only with that profile and evidence attached.

  • Confirm health, experience, attack intervals, and elemental modifiers against the deployed monster file.
  • Inspect the map spawn file for count, radius, placement, and respawn interval; those values are not stored in this monster definition.
  • Test line of sight, diagonal movement, field walking, target switching, fleeing, summons, and push behavior.
  • Record corpse loot over a statistically meaningful sample before evaluating a customized loot rate.
  • Publish the server profile and review date with any route, level range, profit estimate, or supply recommendation.

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Find servers using this profile

Server names, protocol labels, and map labels do not guarantee matching mechanics. Use these filters to find candidates, then verify the listing, owner documentation, and deployed ruleset.

Renegade Quara PincherAquaticblood