Bestiary & Monsterssource backed9 minute read

Undead Elite Gladiator

Undead Elite Gladiator is a TFS 1.6 creature profile with 8,000 health, 4,740 experience, 3 configured attacks, and 18 loot entries. This reference traces behavior, elements, immunities, summons, and configured drops alongside current official library facts.

Reference profileTFS 1.6 data with current official comparison
Reviewed
Evidence7 primary references

At a glance

Quick facts

Health
8,000
Experience
4,740
Speed
300
Race
undead
Attacks
3
Loot entries
18
Bestiary class
Undead
Reference profile
TFS 1.6
Official profile observed
2026-08-02

Reading the Undead Elite Gladiator encounter

Before a player meets Undead Elite Gladiator on the map, the source profile already sketches the encounter: 8,000 health, 4,740 experience, 3 configured attack entries and a largest raw XML bound of 550, and no single movement flag that tells the whole encounter story.

Undead Elite Gladiator's elemental profile rewards deliberate spell and weapon choices. The clearest weakness lead is Earth and Death, while Energy, Fire, and Holy carry positive resistance in this source. Pull size, line of sight, neighboring creatures, and simultaneous attack timing still decide whether that theoretical edge survives contact with the spawn.

platinum coin has the strongest configured loot roll on Undead Elite Gladiator's TFS table at 100.00%, with up to 40 per successful entry. Profit, however, is a long conversation between kill speed, supply cost, route density, market demand, and the server's loot multiplier.

Undead Elite Gladiator statistics and identity

Undead Elite Gladiator is defined with 8,000 maximum health, 4,740 base experience, and speed 300 in TFS 1.6. The displayed experience is the creature definition's base value before stages, stamina, party sharing, boosts, prey, server rates, or event multipliers. The current official library separately reports 8,000 hitpoints and 5,700, so differences remain visible instead of being silently merged.

Undead Elite Gladiator core statistics
StatisticValueInterpretation
Maximum health8,000Configured health pool
Base experience4,740Award before external multipliers
Speed300Engine movement-speed input
RaceundeadCorpse and effect classification
Race ID1675Bestiary or protocol reference when present
Maximum configured attack bound550Largest absolute XML min/max value; not a guaranteed final hit
Official-library hitpoints8,000Current official profile
Official-library experience5,700Current official profile

Behavior, targeting, and movement

Its target-distance setting favors adjacent engagement, although configured beams, waves, or ranged attacks can still reach farther. Negative element modifiers identify increased incoming damage from Earth, Death in this profile. Positive element modifiers reduce incoming Energy, Fire, Holy damage before final health loss. Target-change chance, static-attack preference, push permissions, pathfinding, field walking, summons, and scripted abilities collectively determine behavior. The flags below are direct configuration values; they should be read together instead of treating one flag as a complete artificial-intelligence description.

Undead Elite Gladiator behavior flags
FlagConfigured value
PushableNo
CanpushitemsYes
CanpushcreaturesYes
Staticattack90
TargetdistanceYes
CanwalkonenergyNo
CanwalkonfireYes
CanwalkonpoisonNo

Attack cycle and combat pressure

Undead Elite Gladiator has 3 attack entries in its XML definition. Chance is evaluated within the listed interval by the engine; min and max values are source-level damage inputs and can be changed by scripts, armor rules, resistance, PvP modifiers, conditions, or custom combat callbacks. Range, radius, beam length, spread, target flags, and visual effects reveal the intended shape but do not replace a live positioning test.

Undead Elite Gladiator configured attacks
AttackChance and intervalRaw damage rangeRange or areaEffects
MeleeEvery 2 seconds0-550Adjacent or script-definedNo extra XML effect attribute
Physical20% per 1.5 seconds300-5507Shoot Effect: whirlwindsword
Lifedrain15% per 1 seconds300-5005Area Effect: blackspark

Defense, elements, and immunities

The defense profile separates base defense and armor from elemental percentages and explicit immunities. In TFS 1.6, a positive monster element percentage reduces incoming damage of that element, while a negative percentage increases it. Current official strength and weakness labels are shown as categories without inventing a percentage. Custom servers can change those values, bypass them in scripts, or add encounter phases.

Undead Elite Gladiator defensive profile
Defense layerValueMeaning
Armor85Base defense profile
Energy20%Resistance
Earth-10%Vulnerability
Fire80%Resistance
Holy10%Resistance
Death-5%Vulnerability
InvisibleImmuneCondition or damage immunity
DrunkImmuneCondition or damage immunity
EnergyStrongCurrent official library category; no percentage published
FireStrongCurrent official library category; no percentage published
HolyStrongCurrent official library category; no percentage published
DeathWeakCurrent official library category; no percentage published
EarthWeakCurrent official library category; no percentage published

Complete configured loot table

Undead Elite Gladiator contains 18 flattened loot entries. Base chance is shown against the TFS 100,000-point scale, where 100,000 means 100% before external loot multipliers. Count maximum is the upper stack bound when a successful roll creates a stackable item. Nested container contents are preserved as individual rows in the source data.

Undead Elite Gladiator loot
ItemItem IDBase chanceMaximum count
platinum coin2152100.00%40
belted cape887224.46%1
throwing star239915.12%18
scimitar241911.35%1
knight axe24308.80%1
ultimate health potion84738.70%1
plate legs26475.30%1
great health potion75915.22%1
flask of warrior's sweat58855.21%1
broken gladiator shield105735.05%1
hunting spear39655.01%1
protection amulet22002.29%1
plate armor24632.06%1
two handed sword23771.92%1
dark helmet24901.53%1
stealth ring21650.960%1
relic sword73830.192%1
crusader helmet24970.115%1
Undead Elite Gladiator current official named loot
ItemOfficial evidenceProbability
belted capesNamed lootNo exact chance published
platinum coinsNamed lootNo exact chance published
scimitarsNamed lootNo exact chance published
throwing starsNamed lootNo exact chance published

Hunting plan and server verification

A safe hunting recommendation for Undead Elite Gladiator must combine the available profile with spawn density, neighboring creatures, terrain, access, vocation, skills, equipment, supplies, latency, death penalty, and the target server's rates. No universal level bracket can be authenticated from a creature-library or monster XML record alone. Use the largest configured attack bounds as stress-test inputs, account for simultaneous attacks and summons, then verify the actual spawn. Present a level recommendation only with that profile and evidence attached.

  • Confirm health, experience, attack intervals, and elemental modifiers against the deployed monster file.
  • Inspect the map spawn file for count, radius, placement, and respawn interval; those values are not stored in this monster definition.
  • Test line of sight, diagonal movement, field walking, target switching, fleeing, summons, and push behavior.
  • Record corpse loot over a statistically meaningful sample before evaluating a customized loot rate.
  • Publish the server profile and review date with any route, level range, profit estimate, or supply recommendation.

Apply the guide

Find servers using this profile

Server names, protocol labels, and map labels do not guarantee matching mechanics. Use these filters to find candidates, then verify the listing, owner documentation, and deployed ruleset.

Undead Elite GladiatorUndeadundead