Equipment & Itemssource backed6 minute read

Plate armor

Plate armor is documented as armor across 1 item identifier in pinned TFS 1.6 data, with XML attributes, exact configured drops, and current official creature-library loot mentions traced separately.

Reference profileTFS 1.6 item-data reference
Reviewed
Evidence5 primary references

At a glance

Quick facts

Classification
Armor
Identifiers
1 across 1 XML definitions
Item ID reference
2463
Defined attributes
3
TFS loot sources
29
Official loot mentions
3
Source profile
TFS 1.6

Plate armor in the hands of a player

The useful question about Plate armor is not merely "what is its ID?" The registry answers with item ID 2463, then adds Armor, Slot Type, and Weight and a armor role that still depends on the deployed ruleset.

Plate armor sits in a category where one armor value can dominate the conversation. A useful comparison also weighs slot competition, weight, elemental modifiers, vocation gates, and any upgrade layer the target server adds.

The Snapper is the clearest configured acquisition lead for Plate armor in this profile, with a base roll of 35.80% and a maximum stack of 1. That is a lead, not a promise: global loot rates, events, prey-style systems, custom callbacks, and a different deployed data pack can change the result.

Plate armor identity and identifiers

Plate armor appears in the pinned item registry under 1 concrete identifier value. This page groups definitions that share the exact source name so readers can compare alternate graphics, transformation states, map variants, or legacy identifiers without treating each numeric ID as a different search topic. The identifiers are engine references, not proof that every Open Tibia server exposes every variant to players.

Plate armor source variants
Item ID or rangeArticleVariant attributes
2463aWeight: 120.00 oz (12000 source units); Armor: 10; Slot Type: body

Attributes and mechanical meaning

Plate armor is classified here as armor from its name and declared XML attributes. Its armor value contributes to the random armor block produced by the equipped armor slots. The slot declaration controls where the item can be equipped and prevents it from occupying unrelated equipment slots. Exact behavior can be supplemented or overridden by the server binary, the OTB item registry, Lua actions, movement events, decay handlers, imbuement systems, or custom upgrade code.

Plate armor normalized attributes
AttributeSource valueCoverage
Armor10Defined on 1 source entry
Slot TypebodyDefined on 1 source entry
Weight120.00 oz (12000 source units)Defined on 1 source entry

Acquisition and recorded loot sources

Plate armor is referenced by 29 configured TFS monster loot entries and 3 current official creature-library mentions. Exact percentages below come only from the TFS 100,000-point loot scale, before any server-wide loot-rate multiplier, stamina rule, prey bonus, event modifier, or owner customization. Official library mentions are kept separate because that source does not publish a probability.

Plate armor monster loot references
MonsterBase chanceMaximum countSource units
The Snapper35.80%135800/100,000
Warlord Ruzad25.00%125000/100,000
Black Knight10.94%110935/100,000
Armenius10.00%110000/100,000
Giant Spider10.00%110000/100,000
Crystal Spider9.93%19929/100,000
Bonebeast8.00%18000/100,000
Orc Cult Fanatic5.60%15603/100,000
Orc Warlord5.53%15526/100,000
Ancient Scarab5.00%15000/100,000
Hairman The Huge5.00%15000/100,000
Quara Pincher Scout4.96%14965/100,000
Sacred Spider4.76%14761/100,000
Behemoth4.11%14110/100,000
Brutus Bloodbeard4.00%14000/100,000
Deadeye Devious4.00%14000/100,000
Lethal Lissy4.00%14000/100,000
Ron the Ripper4.00%14000/100,000
Destroyer3.30%13304/100,000
Dreadbeast2.81%12810/100,000
Undead Gladiator2.24%12244/100,000
Undead Elite Gladiator2.06%12060/100,000
Orc Leader1.60%11597/100,000
High Templar Cobrass1.50%11500/100,000
Xenia1.33%11333/100,000
Pirate Buccaneer1.13%11130/100,000
Kongra1.01%11007/100,000
Lizard Templar1.00%11000/100,000
Valkyrie0.820%1820/100,000
Plate armor current official loot mentions
CreatureEvidenceDrop chance
Black KnightNamed by the official creature libraryNo probability published
Crystal SpiderNamed by the official creature libraryNo probability published
Giant SpiderNamed by the official creature libraryNo probability published

Progression, use, and comparison

Evaluate Plate armor against alternatives in the same armor class by comparing only attributes that the active server actually implements. For combat equipment, attack, defense, armor, elemental protection, skill modifiers, vocation restrictions, level requirements, charges, and weight can all change the practical result. For world objects and general items, the decisive behavior is more often an action, movement event, unique ID, or map placement that cannot be inferred from the display name alone.

  • Confirm the live item identifier before importing Plate armor into an editor, script, reward, or shop.
  • Compare XML attributes with the deployed OTB registry and any upgrade, tier, imbuement, or rarity layer.
  • Trace acquisition through monster files, NPC scripts, quest scripts, reward containers, and map placements.
  • Test equip, use, decay, trade, loss, and persistence behavior on the target server profile.

Reference boundary and change control

A correction to this entry should cite the exact deployed item definition, commit, server documentation, or reproducible live test. Screenshots can show appearance or a tooltip, but they do not independently prove hidden chance values, script branches, or database state. Keeping those evidence layers separate prevents a historical item ID or one server's custom value from being mislabeled as universal Plate armor behavior.

Apply the guide

Find servers using this profile

Server names, protocol labels, and map labels do not guarantee matching mechanics. Use these filters to find candidates, then verify the listing, owner documentation, and deployed ruleset.

plate armorTFS 1.6Armor