At a glance
Quick facts
- Classification
- Equipment
- Identifiers
- 1 across 1 XML definitions
- Item ID reference
- 2200
- Defined attributes
- 7
- TFS loot sources
- 22
- Official loot mentions
- 2
- Source profile
- TFS 1.6
Protection amulet in the hands of a player
Protection amulet may occupy a single square in a backpack, but its source identity is wider: item ID 2200, 1 XML definition, and 7 declared attribute families.
Protection amulet earns an equipment slot only when its whole trade-off makes sense. A headline statistic matters, but so do weight, restrictions, secondary modifiers, loss risk, and the alternatives displaced by equipping it.
Orshabaal is the clearest configured acquisition lead for Protection amulet in this profile, with a base roll of 16.67% and a maximum stack of 1. That is a lead, not a promise: global loot rates, events, prey-style systems, custom callbacks, and a different deployed data pack can change the result.
Protection amulet identity and identifiers
Protection amulet appears in the pinned item registry under 1 concrete identifier value. This page groups definitions that share the exact source name so readers can compare alternate graphics, transformation states, map variants, or legacy identifiers without treating each numeric ID as a different search topic. The identifiers are engine references, not proof that every Open Tibia server exposes every variant to players.
| Item ID or range | Article | Variant attributes |
|---|---|---|
| 2200 | a | Weight: 5.50 oz (550 source units); Slot Type: necklace; Charges: 250; Showcharges: Yes; Absorb Percent Physical: 6; Showattributes: Yes; Supply: Yes |
Attributes and mechanical meaning
Protection amulet is classified here as equipment from its name and declared XML attributes. The slot declaration controls where the item can be equipped and prevents it from occupying unrelated equipment slots. The configured charge count makes remaining uses part of the item state and should be checked after transfers or transformations. Exact behavior can be supplemented or overridden by the server binary, the OTB item registry, Lua actions, movement events, decay handlers, imbuement systems, or custom upgrade code.
| Attribute | Source value | Coverage |
|---|---|---|
| Absorb Percent Physical | 6 | Defined on 1 source entry |
| Charges | 250 | Defined on 1 source entry |
| Showattributes | Yes | Defined on 1 source entry |
| Showcharges | Yes | Defined on 1 source entry |
| Slot Type | necklace | Defined on 1 source entry |
| Supply | Yes | Defined on 1 source entry |
| Weight | 5.50 oz (550 source units) | Defined on 1 source entry |
Acquisition and recorded loot sources
Protection amulet is referenced by 22 configured TFS monster loot entries and 2 current official creature-library mentions. Exact percentages below come only from the TFS 100,000-point loot scale, before any server-wide loot-rate multiplier, stamina rule, prey bonus, event modifier, or owner customization. Official library mentions are kept separate because that source does not publish a probability.
| Monster | Base chance | Maximum count | Source units |
|---|---|---|---|
| Orshabaal | 16.67% | 1 | 16667/100,000 |
| Cobra Assassin | 14.25% | 1 | 14247/100,000 |
| Hand Of Cursed Fate | 10.25% | 1 | 10249/100,000 |
| Cursed Book | 9.29% | 1 | 9288/100,000 |
| Apocalypse | 4.50% | 1 | 4500/100,000 |
| Bazir | 4.50% | 1 | 4500/100,000 |
| Freegoiz | 4.50% | 1 | 4500/100,000 |
| Infernatil | 4.50% | 1 | 4500/100,000 |
| Verminor | 4.50% | 1 | 4500/100,000 |
| Latrivan | 4.19% | 1 | 4186/100,000 |
| Hairman The Huge | 3.00% | 1 | 3000/100,000 |
| Undead Elite Gladiator | 2.29% | 1 | 2290/100,000 |
| Undead Gladiator | 1.93% | 1 | 1927/100,000 |
| Orc Warlord | 1.85% | 1 | 1853/100,000 |
| Massive Earth Elemental | 1.58% | 1 | 1580/100,000 |
| Ink Blob | 1.23% | 1 | 1227/100,000 |
| Valkyrie | 1.10% | 1 | 1100/100,000 |
| Kongra | 1.01% | 1 | 1012/100,000 |
| Xenia | 1.00% | 1 | 1000/100,000 |
| Nightstalker | 0.847% | 1 | 847/100,000 |
| Enlightened of the Cult | 0.790% | 1 | 790/100,000 |
| Grandfather Tridian | 0.790% | 1 | 790/100,000 |
| Creature | Evidence | Drop chance |
|---|---|---|
| Cobra Assassin | Named by the official creature library | No probability published |
| Hand Of Cursed Fate | Named by the official creature library | No probability published |
Progression, use, and comparison
Evaluate Protection amulet against alternatives in the same equipment class by comparing only attributes that the active server actually implements. For combat equipment, attack, defense, armor, elemental protection, skill modifiers, vocation restrictions, level requirements, charges, and weight can all change the practical result. For world objects and general items, the decisive behavior is more often an action, movement event, unique ID, or map placement that cannot be inferred from the display name alone.
- Confirm the live item identifier before importing Protection amulet into an editor, script, reward, or shop.
- Compare XML attributes with the deployed OTB registry and any upgrade, tier, imbuement, or rarity layer.
- Trace acquisition through monster files, NPC scripts, quest scripts, reward containers, and map placements.
- Test equip, use, decay, trade, loss, and persistence behavior on the target server profile.
Reference boundary and change control
A correction to this entry should cite the exact deployed item definition, commit, server documentation, or reproducible live test. Screenshots can show appearance or a tooltip, but they do not independently prove hidden chance values, script branches, or database state. Keeping those evidence layers separate prevents a historical item ID or one server's custom value from being mislabeled as universal Protection amulet behavior.
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