Bestiary & Monsterssource backed11 minute read

Ferumbras Mortal Shell

Ferumbras Mortal Shell is a TFS 1.6 creature profile with 300,000 health, 100,000 experience, 7 configured attacks, and 57 loot entries. This reference traces behavior, elements, immunities, summons, and configured drops.

Reference profileTFS 1.6 monster-data reference
Reviewed
Evidence4 primary references

At a glance

Quick facts

Health
300,000
Experience
100,000
Speed
390
Race
venom
Attacks
7
Loot entries
57
Bestiary class
Not classified
Reference profile
TFS 1.6

Reading the Ferumbras Mortal Shell encounter

Ferumbras Mortal Shell tells its story in pressure and reward: 300,000 health to overcome, 100,000 base experience to earn, and 7 configured attack entries and a largest raw XML bound of 1050 to read before the first pull.

Ferumbras Mortal Shell's elemental profile rewards deliberate spell and weapon choices. The clearest weakness lead is no published elemental weakness, while Holy, Death, Ice, and Earth carry positive resistance in this source. Pull size, line of sight, neighboring creatures, and simultaneous attack timing still decide whether that theoretical edge survives contact with the spawn.

Item 2148 has the strongest configured loot roll on Ferumbras Mortal Shell's TFS table at 100.00%, with up to 100 per successful entry. Profit, however, is a long conversation between kill speed, supply cost, route density, market demand, and the server's loot multiplier.

Ferumbras Mortal Shell statistics and identity

Ferumbras Mortal Shell is defined with 300,000 maximum health, 100,000 base experience, and speed 390 in TFS 1.6. The displayed experience is the creature definition's base value before stages, stamina, party sharing, boosts, prey, server rates, or event multipliers. Server owners can edit these values without changing the creature name.

Ferumbras Mortal Shell core statistics
StatisticValueInterpretation
Maximum health300,000Configured health pool
Base experience100,000Award before external multipliers
Speed390Engine movement-speed input
RacevenomCorpse and effect classification
Race IDNot definedBestiary or protocol reference when present
Maximum configured attack bound1050Largest absolute XML min/max value; not a guaranteed final hit

Behavior, targeting, and movement

Ferumbras Mortal Shell is configured as hostile and can enter combat without player initiation. Its target-distance setting favors adjacent engagement, although configured beams, waves, or ranged attacks can still reach farther. It begins trying to flee below 2500 health, which can lengthen the final portion of a kill if paths remain open. The definition includes 1 summon rule entry, so target count and tile control can change during the encounter. Positive element modifiers reduce incoming Holy, Death, Ice, Earth damage before final health loss. Target-change chance, static-attack preference, push permissions, pathfinding, field walking, summons, and scripted abilities collectively determine behavior. The flags below are direct configuration values; they should be read together instead of treating one flag as a complete artificial-intelligence description.

Ferumbras Mortal Shell behavior flags
FlagConfigured value
IsbossYes
SummonableNo
AttackableYes
HostileYes
IllusionableNo
ConvinceableNo
PushableNo
CanpushitemsYes
CanpushcreaturesYes
TargetdistanceYes
Staticattack90
Runonhealth2500
CanwalkonenergyYes
CanwalkonfireYes
CanwalkonpoisonYes
Ferumbras Mortal Shell summon rules
SummonChanceIntervalLimit
Demon11%2 secondsDefinition-wide limit

Attack cycle and combat pressure

Ferumbras Mortal Shell has 7 attack entries in its XML definition. Chance is evaluated within the listed interval by the engine; min and max values are source-level damage inputs and can be changed by scripts, armor rules, resistance, PvP modifiers, conditions, or custom combat callbacks. Range, radius, beam length, spread, target flags, and visual effects reveal the intended shape but do not replace a live positioning test.

Ferumbras Mortal Shell configured attacks
AttackChance and intervalRaw damage rangeRange or areaEffects
MeleeEvery 2 seconds0-0Adjacent or script-definedNo extra XML effect attribute
Poisoncondition20% per 2 seconds250-5206Area Effect: poison
Manadrain16% per 2 seconds225-4106Area Effect: redshimmer
Manadrain20% per 2 seconds425-8109Area Effect: blueshimmer
Energy21% per 2 seconds400-6509Area Effect: energy
Lifedrain21% per 2 seconds200-4506Area Effect: poff
Lifedrain17% per 2 seconds590-10508Area Effect: greenspark

Defense, elements, and immunities

The defense profile separates base defense and armor from elemental percentages and explicit immunities. In TFS 1.6, a positive monster element percentage reduces incoming damage of that element, while a negative percentage increases it. Current official strength and weakness labels are shown as categories without inventing a percentage. Custom servers can change those values, bypass them in scripts, or add encounter phases.

Ferumbras Mortal Shell defensive profile
Defense layerValueMeaning
Armor100Base defense profile
Holy65%Resistance
Death65%Resistance
Ice65%Resistance
Earth65%Resistance
LifedrainImmuneCondition or damage immunity
ParalyzeImmuneCondition or damage immunity
OutfitImmuneCondition or damage immunity
DrunkImmuneCondition or damage immunity
InvisibleImmuneCondition or damage immunity

Complete configured loot table

Ferumbras Mortal Shell contains 57 flattened loot entries. Base chance is shown against the TFS 100,000-point scale, where 100,000 means 100% before external loot multipliers. Count maximum is the upper stack bound when a successful roll creates a stackable item. Nested container contents are preserved as individual rows in the source data.

Ferumbras Mortal Shell loot
ItemItem IDBase chanceMaximum count
Item 789578950.800%1
Item 886988690.400%1
Item 2146214610.00%10
Item 741674160.800%1
Item 742774270.800%1
Item 246624660.800%1
Item 893089300.400%1
Item 25429254290.800%1
Item 21482148100.00%100
Item 2149214910.00%10
Item 763276321.00%1
Item 215621561.00%1
Item 886888680.300%1
Item 212721271.00%1
Item 742374230.300%1
Item 2150215010.00%10
Item 25420254200.800%1
Item 742274220.800%1
Item 2143214310.00%5
Item 741874180.600%1
Item 253925390.800%1
Item 252025200.800%1
Item 25521255210.150%1
Item 21482148100.00%100
Item 789678960.800%1
Item 247224720.400%1
Item 25414254140.100%1
Item 740374030.800%1
Item 25522255220.500%1
Item 892689260.300%1
Item 25387253873.00%1
Item 741074100.800%1
Item 215821580.800%1
Item 21522152100.00%25
Item 892889280.400%1
Item 741474140.800%1
Item 590359030.100%1
Item 25425254250.800%1
Item 738273820.800%1
Item 215521554.00%1
Item 251425140.600%1
Item 743574350.800%1
Item 2517225172100.00%3
Item 2144214410.00%5
Item 2145214510.00%10
Item 25427254270.800%1
Item 9970997010.00%10
Item 25423254230.800%1
Item 25523255230.500%1
Item 888588850.800%1
Item 241524150.700%1
Item 252225220.100%1
Item 789478940.800%1
Item 997199710.800%1
Item 740574050.800%1
Item 741174110.400%1
Item 25393253933.50%1

Hunting plan and server verification

A safe hunting recommendation for Ferumbras Mortal Shell must combine the available profile with spawn density, neighboring creatures, terrain, access, vocation, skills, equipment, supplies, latency, death penalty, and the target server's rates. No universal level bracket can be authenticated from a creature-library or monster XML record alone. Use the largest configured attack bounds as stress-test inputs, account for simultaneous attacks and summons, then verify the actual spawn. Present a level recommendation only with that profile and evidence attached.

  • Confirm health, experience, attack intervals, and elemental modifiers against the deployed monster file.
  • Inspect the map spawn file for count, radius, placement, and respawn interval; those values are not stored in this monster definition.
  • Test line of sight, diagonal movement, field walking, target switching, fleeing, summons, and push behavior.
  • Record corpse loot over a statistically meaningful sample before evaluating a customized loot rate.
  • Publish the server profile and review date with any route, level range, profit estimate, or supply recommendation.

Apply the guide

Find servers using this profile

Server names, protocol labels, and map labels do not guarantee matching mechanics. Use these filters to find candidates, then verify the listing, owner documentation, and deployed ruleset.

Ferumbras Mortal ShellTFS 1.6 monstersvenom