Equipment & Itemssource backed6 minute read

Emerald bangle

Emerald bangle is documented as general items across 1 item identifier in pinned TFS 1.6 data, with XML attributes, exact configured drops, and current official creature-library loot mentions traced separately.

Reference profileTFS 1.6 item-data reference
Reviewed
Evidence4 primary references

At a glance

Quick facts

Classification
General items
Identifiers
1 across 1 XML definitions
Item ID reference
2127
Defined attributes
1
TFS loot sources
17
Official loot mentions
2
Source profile
TFS 1.6

Emerald bangle in the hands of a player

Emerald bangle may occupy a single square in a backpack, but its source identity is wider: item ID 2127, 1 XML definition, and 1 declared attribute family.

Emerald bangle belongs to a broad item family, so its purpose cannot be read safely from the name alone. The registry, scripts, map, and target server rules complete the picture.

The Scourge Of Oblivion is the clearest configured acquisition lead for Emerald bangle in this profile, with a base roll of 100.00% and a maximum stack of 1. That is a lead, not a promise: global loot rates, events, prey-style systems, custom callbacks, and a different deployed data pack can change the result.

Emerald bangle identity and identifiers

Emerald bangle appears in the pinned item registry under 1 concrete identifier value. This page groups definitions that share the exact source name so readers can compare alternate graphics, transformation states, map variants, or legacy identifiers without treating each numeric ID as a different search topic. The identifiers are engine references, not proof that every Open Tibia server exposes every variant to players.

Emerald bangle source variants
Item ID or rangeArticleVariant attributes
2127anWeight: 1.79 oz (179 source units)

Attributes and mechanical meaning

Emerald bangle is classified here as general items from its name and declared XML attributes. The XML entry establishes the identifiers and attributes shown here, while interaction behavior can also come from the binary item registry, movement events, actions, and server scripts. Exact behavior can be supplemented or overridden by the server binary, the OTB item registry, Lua actions, movement events, decay handlers, imbuement systems, or custom upgrade code.

Emerald bangle normalized attributes
AttributeSource valueCoverage
Weight1.79 oz (179 source units)Defined on 1 source entry

Acquisition and recorded loot sources

Emerald bangle is referenced by 17 configured TFS monster loot entries and 2 current official creature-library mentions. Exact percentages below come only from the TFS 100,000-point loot scale, before any server-wide loot-rate multiplier, stamina rule, prey bonus, event modifier, or owner customization. Official library mentions are kept separate because that source does not publish a probability.

Emerald bangle monster loot references
MonsterBase chanceMaximum countSource units
The Scourge Of Oblivion100.00%1100000/100,000
Zulazza the Corruptor28.57%128571/100,000
Annihilon22.18%122177/100,000
Ferumbras18.00%118000/100,000
Adult Goanna10.15%110154/100,000
Hand Of Cursed Fate5.22%15219/100,000
Cobra Vizier3.31%13306/100,000
Werefox2.95%12950/100,000
Hellfire Fighter2.20%12200/100,000
Waspoid2.04%12040/100,000
Nymph1.94%11943/100,000
Vampire Bride1.10%11100/100,000
Ferumbras Mortal Shell1.00%11000/100,000
Wyvern0.590%1590/100,000
Plaguesmith0.341%1341/100,000
The Weakened Count0.210%1210/100,000
Vampire0.210%1210/100,000
Emerald bangle current official loot mentions
CreatureEvidenceDrop chance
Adult GoannaNamed by the official creature libraryNo probability published
Varnished DiremawNamed by the official creature libraryNo probability published

Progression, use, and comparison

Evaluate Emerald bangle against alternatives in the same general items class by comparing only attributes that the active server actually implements. For combat equipment, attack, defense, armor, elemental protection, skill modifiers, vocation restrictions, level requirements, charges, and weight can all change the practical result. For world objects and general items, the decisive behavior is more often an action, movement event, unique ID, or map placement that cannot be inferred from the display name alone.

  • Confirm the live item identifier before importing Emerald bangle into an editor, script, reward, or shop.
  • Compare XML attributes with the deployed OTB registry and any upgrade, tier, imbuement, or rarity layer.
  • Trace acquisition through monster files, NPC scripts, quest scripts, reward containers, and map placements.
  • Test equip, use, decay, trade, loss, and persistence behavior on the target server profile.

Reference boundary and change control

A correction to this entry should cite the exact deployed item definition, commit, server documentation, or reproducible live test. Screenshots can show appearance or a tooltip, but they do not independently prove hidden chance values, script branches, or database state. Keeping those evidence layers separate prevents a historical item ID or one server's custom value from being mislabeled as universal Emerald bangle behavior.

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Find servers using this profile

Server names, protocol labels, and map labels do not guarantee matching mechanics. Use these filters to find candidates, then verify the listing, owner documentation, and deployed ruleset.

emerald bangleTFS 1.6General items