Equipment & Itemssource backed6 minute read

Bullseye potion

Bullseye potion is documented as general items across 1 item identifier in pinned TFS 1.6 data, with XML attributes, exact configured drops, and current official creature-library loot mentions traced separately.

Reference profileTFS 1.6 item-data reference
Reviewed
Evidence2 primary references

At a glance

Quick facts

Classification
General items
Identifiers
1 across 1 XML definitions
Item ID reference
7443
Defined attributes
3
TFS loot sources
23
Official loot mentions
0
Source profile
TFS 1.6

Bullseye potion in the hands of a player

Every item carries two stories: what the player sees and what the server executes. For Bullseye potion, the second story begins with item ID 7443, 1 source definition, and Description, Supply, and Weight.

Bullseye potion belongs to a broad item family, so its purpose cannot be read safely from the name alone. The registry, scripts, map, and target server rules complete the picture.

Duke Krule is the clearest configured acquisition lead for Bullseye potion in this profile, with a base roll of 100.00% and a maximum stack of 11. That is a lead, not a promise: global loot rates, events, prey-style systems, custom callbacks, and a different deployed data pack can change the result.

Bullseye potion identity and identifiers

Bullseye potion appears in the pinned item registry under 1 concrete identifier value. This page groups definitions that share the exact source name so readers can compare alternate graphics, transformation states, map variants, or legacy identifiers without treating each numeric ID as a different search topic. The identifiers are engine references, not proof that every Open Tibia server exposes every variant to players.

Bullseye potion source variants
Item ID or rangeArticleVariant attributes
7443aDescription: Drinking this potion increases temporarily your distance skill while decreasing your defense.; Weight: 2.00 oz (200 source units); Supply: Yes

Attributes and mechanical meaning

Bullseye potion is classified here as general items from its name and declared XML attributes. The XML entry establishes the identifiers and attributes shown here, while interaction behavior can also come from the binary item registry, movement events, actions, and server scripts. Exact behavior can be supplemented or overridden by the server binary, the OTB item registry, Lua actions, movement events, decay handlers, imbuement systems, or custom upgrade code.

Bullseye potion normalized attributes
AttributeSource valueCoverage
DescriptionDrinking this potion increases temporarily your distance skill while decreasing your defense.Defined on 1 source entry
SupplyYesDefined on 1 source entry
Weight2.00 oz (200 source units)Defined on 1 source entry

Acquisition and recorded loot sources

Bullseye potion is referenced by 23 configured TFS monster loot entries and 0 current official creature-library mentions. Exact percentages below come only from the TFS 100,000-point loot scale, before any server-wide loot-rate multiplier, stamina rule, prey bonus, event modifier, or owner customization. Official library mentions are kept separate because that source does not publish a probability.

Bullseye potion monster loot references
MonsterBase chanceMaximum countSource units
Duke Krule100.00%11100000/100,000
Razzagorn100.00%1100000/100,000
Mazzinor66.67%166667/100,000
The Enraged Thorn Knight51.39%151389/100,000
Ghulosh50.00%150000/100,000
Madareth37.04%137037/100,000
Zushuka35.00%135000/100,000
Lord Azaram34.55%1034545/100,000
Sir Baeloc22.67%1022667/100,000
Scarlett Etzel21.74%1921739/100,000
Reflection Of A Mage20.00%120000/100,000
The Scourge Of Oblivion18.92%1918919/100,000
Earl Osam18.09%1018085/100,000
Count Vlarkorth17.14%1017143/100,000
King Zelos15.93%1015934/100,000
Raging Mage6.51%26509/100,000
Yakchal1.50%11500/100,000
Minotaur Amazon0.845%1845/100,000
Shaburak Prince0.714%1714/100,000
Shaburak Demon0.628%1628/100,000
Elder Forest Fury0.432%1432/100,000
Shaburak Lord0.400%1400/100,000
Haunted Treeling0.103%1103/100,000

Progression, use, and comparison

Evaluate Bullseye potion against alternatives in the same general items class by comparing only attributes that the active server actually implements. For combat equipment, attack, defense, armor, elemental protection, skill modifiers, vocation restrictions, level requirements, charges, and weight can all change the practical result. For world objects and general items, the decisive behavior is more often an action, movement event, unique ID, or map placement that cannot be inferred from the display name alone.

  • Confirm the live item identifier before importing Bullseye potion into an editor, script, reward, or shop.
  • Compare XML attributes with the deployed OTB registry and any upgrade, tier, imbuement, or rarity layer.
  • Trace acquisition through monster files, NPC scripts, quest scripts, reward containers, and map placements.
  • Test equip, use, decay, trade, loss, and persistence behavior on the target server profile.

Reference boundary and change control

A correction to this entry should cite the exact deployed item definition, commit, server documentation, or reproducible live test. Screenshots can show appearance or a tooltip, but they do not independently prove hidden chance values, script branches, or database state. Keeping those evidence layers separate prevents a historical item ID or one server's custom value from being mislabeled as universal Bullseye potion behavior.

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Server names, protocol labels, and map labels do not guarantee matching mechanics. Use these filters to find candidates, then verify the listing, owner documentation, and deployed ruleset.

bullseye potionTFS 1.6General items