Equipment & Itemssource backed7 minute read

Stone skin amulet

Stone skin amulet is documented as equipment across 1 item identifier in pinned TFS 1.6 data, with XML attributes, exact configured drops, and current official creature-library loot mentions traced separately.

Reference profileTFS 1.6 item-data reference
Reviewed
Evidence3 primary references

At a glance

Quick facts

Classification
Equipment
Identifiers
1 across 1 XML definitions
Item ID reference
2197
Defined attributes
8
TFS loot sources
44
Official loot mentions
1
Source profile
TFS 1.6

Stone skin amulet in the hands of a player

The useful question about Stone skin amulet is not merely "what is its ID?" The registry answers with item ID 2197, then adds Absorb Percent Death, Absorb Percent Physical, Charges, Showattributes, and Showcharges and a equipment role that still depends on the deployed ruleset.

Stone skin amulet earns an equipment slot only when its whole trade-off makes sense. A headline statistic matters, but so do weight, restrictions, secondary modifiers, loss risk, and the alternatives displaced by equipping it.

Ghulosh is the clearest configured acquisition lead for Stone skin amulet in this profile, with a base roll of 100.00% and a maximum stack of 1. That is a lead, not a promise: global loot rates, events, prey-style systems, custom callbacks, and a different deployed data pack can change the result.

Stone skin amulet identity and identifiers

Stone skin amulet appears in the pinned item registry under 1 concrete identifier value. This page groups definitions that share the exact source name so readers can compare alternate graphics, transformation states, map variants, or legacy identifiers without treating each numeric ID as a different search topic. The identifiers are engine references, not proof that every Open Tibia server exposes every variant to players.

Stone skin amulet source variants
Item ID or rangeArticleVariant attributes
2197aWeight: 7.00 oz (700 source units); Slot Type: necklace; Charges: 5; Showcharges: Yes; Absorb Percent Physical: 80; Absorb Percent Death: 80; Showattributes: Yes; Supply: Yes

Attributes and mechanical meaning

Stone skin amulet is classified here as equipment from its name and declared XML attributes. The slot declaration controls where the item can be equipped and prevents it from occupying unrelated equipment slots. The configured charge count makes remaining uses part of the item state and should be checked after transfers or transformations. Exact behavior can be supplemented or overridden by the server binary, the OTB item registry, Lua actions, movement events, decay handlers, imbuement systems, or custom upgrade code.

Stone skin amulet normalized attributes
AttributeSource valueCoverage
Absorb Percent Death80Defined on 1 source entry
Absorb Percent Physical80Defined on 1 source entry
Charges5Defined on 1 source entry
ShowattributesYesDefined on 1 source entry
ShowchargesYesDefined on 1 source entry
Slot TypenecklaceDefined on 1 source entry
SupplyYesDefined on 1 source entry
Weight7.00 oz (700 source units)Defined on 1 source entry

Acquisition and recorded loot sources

Stone skin amulet is referenced by 44 configured TFS monster loot entries and 1 current official creature-library mention. Exact percentages below come only from the TFS 100,000-point loot scale, before any server-wide loot-rate multiplier, stamina rule, prey bonus, event modifier, or owner customization. Official library mentions are kept separate because that source does not publish a probability.

Stone skin amulet monster loot references
MonsterBase chanceMaximum countSource units
Ghulosh100.00%1100000/100,000
Gorzindel100.00%1100000/100,000
Lokathmor100.00%1100000/100,000
Mazzinor100.00%1100000/100,000
The Count Of The Core100.00%1100000/100,000
The Duke Of The Depths100.00%1100000/100,000
The Many100.00%1100000/100,000
The Baron From Below87.50%187500/100,000
The Blazing Time Guardian38.46%138462/100,000
The Freezing Time Guardian36.36%136364/100,000
The Time Guardian34.78%134783/100,000
Darkfang25.42%125417/100,000
Bloodback20.13%120127/100,000
Sight Of Surrender14.79%114790/100,000
Feroxa14.29%114286/100,000
Latrivan13.49%113488/100,000
Orshabaal11.11%111111/100,000
Xogixath11.11%111111/100,000
Owin10.00%110000/100,000
Hellgorak9.75%19753/100,000
Cobra Scout5.86%15860/100,000
Morguthis5.00%15000/100,000
Apocalypse4.00%14000/100,000
Bazir4.00%14000/100,000
Freegoiz4.00%14000/100,000
Infernatil4.00%14000/100,000
Verminor4.00%14000/100,000
Ogre Ruffian3.56%13564/100,000
Lost Soul2.81%12807/100,000
Zarabustor2.32%12320/100,000
Stone Devourer2.27%12270/100,000
Ink Blob1.84%11840/100,000
Cursed Book1.81%11813/100,000
Shaper Matriarch1.52%11525/100,000
Werebear1.22%11223/100,000
Wereboar1.17%11169/100,000
Massive Earth Elemental0.980%1980/100,000
Misguided Thief0.903%1903/100,000
Hydra0.902%1902/100,000
Werewolf0.882%1882/100,000
Minotaur Amazon0.859%1859/100,000
Banshee0.820%1820/100,000
Shadowpelt0.694%1694/100,000
Warlock0.355%1355/100,000
Stone skin amulet current official loot mentions
CreatureEvidenceDrop chance
Sight Of SurrenderNamed by the official creature libraryNo probability published

Progression, use, and comparison

Evaluate Stone skin amulet against alternatives in the same equipment class by comparing only attributes that the active server actually implements. For combat equipment, attack, defense, armor, elemental protection, skill modifiers, vocation restrictions, level requirements, charges, and weight can all change the practical result. For world objects and general items, the decisive behavior is more often an action, movement event, unique ID, or map placement that cannot be inferred from the display name alone.

  • Confirm the live item identifier before importing Stone skin amulet into an editor, script, reward, or shop.
  • Compare XML attributes with the deployed OTB registry and any upgrade, tier, imbuement, or rarity layer.
  • Trace acquisition through monster files, NPC scripts, quest scripts, reward containers, and map placements.
  • Test equip, use, decay, trade, loss, and persistence behavior on the target server profile.

Reference boundary and change control

A correction to this entry should cite the exact deployed item definition, commit, server documentation, or reproducible live test. Screenshots can show appearance or a tooltip, but they do not independently prove hidden chance values, script branches, or database state. Keeping those evidence layers separate prevents a historical item ID or one server's custom value from being mislabeled as universal Stone skin amulet behavior.

Apply the guide

Find servers using this profile

Server names, protocol labels, and map labels do not guarantee matching mechanics. Use these filters to find candidates, then verify the listing, owner documentation, and deployed ruleset.

stone skin amuletTFS 1.6Equipment